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authorRĂ©mi Verschelde <remi@verschelde.fr>2020-12-28 13:23:25 +0100
committerGitHub <noreply@github.com>2020-12-28 13:23:25 +0100
commitbe509bf5e4d00b33f2867e6d06a23285b2a8fd29 (patch)
tree975e0a7384bc6fc7cf5b73b9ddc1e8eef13579d8 /scene/2d/light_2d.cpp
parent886571e0fc54914f161ab3f1ccf9bfe40411bc20 (diff)
parent5b937d493f0046543a77a0be7920ad39f1e5fc3c (diff)
Merge pull request #44401 from madmiraal/rename-empty-is_empty
Rename empty() to is_empty()
Diffstat (limited to 'scene/2d/light_2d.cpp')
-rw-r--r--scene/2d/light_2d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index 2b373a669b..bb08bc95ea 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -404,7 +404,7 @@ String PointLight2D::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (!texture.is_valid()) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("A texture with the shape of the light must be supplied to the \"Texture\" property.");