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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2020-12-28 13:23:25 +0100 |
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committer | GitHub <noreply@github.com> | 2020-12-28 13:23:25 +0100 |
commit | be509bf5e4d00b33f2867e6d06a23285b2a8fd29 (patch) | |
tree | 975e0a7384bc6fc7cf5b73b9ddc1e8eef13579d8 /scene/2d/light_2d.cpp | |
parent | 886571e0fc54914f161ab3f1ccf9bfe40411bc20 (diff) | |
parent | 5b937d493f0046543a77a0be7920ad39f1e5fc3c (diff) |
Merge pull request #44401 from madmiraal/rename-empty-is_empty
Rename empty() to is_empty()
Diffstat (limited to 'scene/2d/light_2d.cpp')
-rw-r--r-- | scene/2d/light_2d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 2b373a669b..bb08bc95ea 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -404,7 +404,7 @@ String PointLight2D::get_configuration_warning() const { String warning = Node2D::get_configuration_warning(); if (!texture.is_valid()) { - if (!warning.empty()) { + if (!warning.is_empty()) { warning += "\n\n"; } warning += TTR("A texture with the shape of the light must be supplied to the \"Texture\" property."); |