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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-08-22 21:39:48 +0200 |
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committer | GitHub <noreply@github.com> | 2022-08-22 21:39:48 +0200 |
commit | 1f61d477662fdbbb43cd3703aaac2d25d1c19e3a (patch) | |
tree | 645c01e9ca1dfa17e7cc37bcfe2697f30125bcb1 /scene/2d/light_2d.cpp | |
parent | 5bc8702855a92940bb5a56dd28660c86ee5c7b7a (diff) | |
parent | 1a24c9e14bf1f9578eda338344c12faf66fb0e65 (diff) |
Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
Diffstat (limited to 'scene/2d/light_2d.cpp')
-rw-r--r-- | scene/2d/light_2d.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 0481a58431..7eb6b43af7 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -227,9 +227,9 @@ real_t Light2D::get_shadow_smooth() const { return shadow_smooth; } -void Light2D::_validate_property(PropertyInfo &property) const { - if (!shadow && (property.name == "shadow_color" || property.name == "shadow_filter" || property.name == "shadow_filter_smooth" || property.name == "shadow_item_cull_mask")) { - property.usage = PROPERTY_USAGE_NO_EDITOR; +void Light2D::_validate_property(PropertyInfo &p_property) const { + if (!shadow && (p_property.name == "shadow_color" || p_property.name == "shadow_filter" || p_property.name == "shadow_filter_smooth" || p_property.name == "shadow_item_cull_mask")) { + p_property.usage = PROPERTY_USAGE_NO_EDITOR; } } |