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author | Link <linkdoyle@163.com> | 2018-03-07 08:21:46 +0800 |
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committer | Link Doyle <linkdoyle@163.com> | 2018-03-07 18:28:29 +0800 |
commit | 611c05046948693a7b23ca697f73b9217f1a7c6f (patch) | |
tree | d4e7492d311da166f77985b182039e80a082bc9c /scene/2d/joints_2d.cpp | |
parent | 2f3c45f55eab7364ff0f6806c81ddc7ba861e1a2 (diff) |
Fix switching WindowDialog types leaves garbage buttons
We can distinguish between node-specific children and custom children by `child->is_owned_by_parent()`.
Fixes: #16350
Diffstat (limited to 'scene/2d/joints_2d.cpp')
0 files changed, 0 insertions, 0 deletions