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authorRicardo Buring <ricardo.buring@gmail.com>2022-02-28 22:25:45 +0100
committerRicardo Buring <ricardo.buring@gmail.com>2022-02-28 22:25:45 +0100
commitcb5bc58e81ad42def9ae9ab5075d6b754f3d9e96 (patch)
treec53c7b4e1f334f85e4790d783487b8846ed09520 /scene/2d/joint_2d.cpp
parent9e100c3e7a38fa0a8338809729e4677e5c8e8edb (diff)
Joint2D and Joint3D: make set_exclude_nodes_from_collision respect signals
Diffstat (limited to 'scene/2d/joint_2d.cpp')
-rw-r--r--scene/2d/joint_2d.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/2d/joint_2d.cpp b/scene/2d/joint_2d.cpp
index 623e643333..c2773191ea 100644
--- a/scene/2d/joint_2d.cpp
+++ b/scene/2d/joint_2d.cpp
@@ -190,6 +190,9 @@ void Joint2D::set_exclude_nodes_from_collision(bool p_enable) {
if (exclude_from_collision == p_enable) {
return;
}
+ if (is_configured()) {
+ _disconnect_signals();
+ }
_update_joint(true);
exclude_from_collision = p_enable;
_update_joint();