diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-11-06 21:57:08 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-11-07 13:37:40 +0100 |
commit | ab7a807f2bfffa270ad0438eb646139db860537b (patch) | |
tree | d37da6b3809cdc2444f243383fb824d60f4bd23e /scene/2d/gpu_particles_2d.h | |
parent | f814e15c7f60a685e8b3623fc93231c18ccd3627 (diff) |
Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime`
The property already has a "seconds" suffix in the inspector.
The "lifetime" term makes it more obvious that the property is
specified as time, not a distance in units.
The property hint now allows manually entering values greater than
10 seconds.
The internal rendering value's default now matches the particles
nodes' default.
Diffstat (limited to 'scene/2d/gpu_particles_2d.h')
-rw-r--r-- | scene/2d/gpu_particles_2d.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/2d/gpu_particles_2d.h b/scene/2d/gpu_particles_2d.h index d613b4ef51..7fba174357 100644 --- a/scene/2d/gpu_particles_2d.h +++ b/scene/2d/gpu_particles_2d.h @@ -74,7 +74,7 @@ private: real_t collision_base_size = 1.0; bool trail_enabled = false; - double trail_length = 0.3; + double trail_lifetime = 0.3; int trail_sections = 8; int trail_section_subdivisions = 4; @@ -104,7 +104,7 @@ public: void set_speed_scale(double p_scale); void set_collision_base_size(real_t p_ratio); void set_trail_enabled(bool p_enabled); - void set_trail_length(double p_seconds); + void set_trail_lifetime(double p_seconds); void set_trail_sections(int p_sections); void set_trail_section_subdivisions(int p_subdivisions); @@ -126,7 +126,7 @@ public: real_t get_collision_base_size() const; bool is_trail_enabled() const; - double get_trail_length() const; + double get_trail_lifetime() const; int get_trail_sections() const; int get_trail_section_subdivisions() const; |