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authorRémi Verschelde <rverschelde@gmail.com>2023-01-30 10:03:49 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-01-30 10:03:49 +0100
commit38f8411ed82e72380c9ca77bf242e41277e026bb (patch)
tree8bc9155614f4e01e6bf6b04fd6014e80e0fc5306 /scene/2d/gpu_particles_2d.h
parent62b0bfd343fec874765c2d3801cb05bf97ecada3 (diff)
parent1c774a608314f4915791c9d9e4ab5d9c5485813f (diff)
Merge pull request #71964 from bruvzg/mat_key
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
Diffstat (limited to 'scene/2d/gpu_particles_2d.h')
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