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author | reduz <reduzio@gmail.com> | 2020-11-07 19:33:38 -0300 |
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committer | reduz <reduzio@gmail.com> | 2020-11-07 20:17:12 -0300 |
commit | 127458ed175c5aeac8dee7f09d23fae4c8928eb7 (patch) | |
tree | a1dd3ae46bf575cb8296df38568dfce237c6ecd8 /scene/2d/gpu_particles_2d.h | |
parent | 30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff) |
Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
Diffstat (limited to 'scene/2d/gpu_particles_2d.h')
-rw-r--r-- | scene/2d/gpu_particles_2d.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/gpu_particles_2d.h b/scene/2d/gpu_particles_2d.h index f1001a39fe..0d1b82d93e 100644 --- a/scene/2d/gpu_particles_2d.h +++ b/scene/2d/gpu_particles_2d.h @@ -31,7 +31,7 @@ #ifndef PARTICLES_2D_H #define PARTICLES_2D_H -#include "core/rid.h" +#include "core/templates/rid.h" #include "scene/2d/node_2d.h" #include "scene/resources/texture.h" |