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authorMichael Pobega <pobega@gmail.com>2019-02-27 09:15:35 -0500
committerMichael Pobega <pobega@gmail.com>2019-02-27 15:34:23 -0500
commitffa22c9273e41c3f809bb52e2c1244e00c707bc5 (patch)
tree41ce17c16a720d1ed88a343f9421ad1b5455a2ff /scene/2d/cpu_particles_2d.h
parenteb2b9b88a965ee4b2647680d93bb931626376597 (diff)
Elaborate AnimationPlayer manual advancing
Elaborate the difference between AnimationPlayer::advance and AnimationPlayer::seek, specifically how intermediary events are handled for each. From the docs it is unclear that AnimationPlayer::advance is more of a 'fast-forward', playing each event (including function calls) between the two points.
Diffstat (limited to 'scene/2d/cpu_particles_2d.h')
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