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authorNils ANDRÉ-CHANG <nils@nilsand.re>2019-09-12 21:28:49 +0100
committerNils ANDRÉ-CHANG <nils@nilsand.re>2019-09-26 20:36:12 +0100
commit0024dd7bb5a8a5194ed0283fc506edcd8b4a7737 (patch)
tree86316cccbf4fda58a275a7451e37fda83465bb20 /scene/2d/cpu_particles_2d.cpp
parentcafb888361eba08297dd88b18dc71f4d418525c0 (diff)
parent24e1039eb6fe32115e8d1a62a84965e9be19a2ed (diff)
Merge branch 'master' into tab_key
Diffstat (limited to 'scene/2d/cpu_particles_2d.cpp')
-rw-r--r--scene/2d/cpu_particles_2d.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index 4b309a93b5..f9f273d494 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -962,9 +962,13 @@ void CPUParticles2D::_set_redraw(bool p_redraw) {
if (redraw) {
VS::get_singleton()->connect("frame_pre_draw", this, "_update_render_thread");
VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), true);
+
+ VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1);
} else {
VS::get_singleton()->disconnect("frame_pre_draw", this, "_update_render_thread");
VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), false);
+
+ VS::get_singleton()->multimesh_set_visible_instances(multimesh, 0);
}
#ifndef NO_THREADS
update_mutex->unlock();