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authorDanil Alexeev <danil@alexeev.xyz>2022-09-21 16:01:43 +0300
committerDanil Alexeev <danil@alexeev.xyz>2022-09-21 16:07:47 +0300
commitdf2209c7001ae4fc524b9207916dbc828fc7bca5 (patch)
tree95efb21b0daea055e21d1d4999b64e6649f0c65b /scene/2d/collision_shape_2d.cpp
parent74765691cb4b5989df73d48acf547d120aa46779 (diff)
Add `CollisionShape2D.debug_color` property
Diffstat (limited to 'scene/2d/collision_shape_2d.cpp')
-rw-r--r--scene/2d/collision_shape_2d.cpp49
1 files changed, 47 insertions, 2 deletions
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index 7e167a3807..5fe05c4ddd 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -49,6 +49,11 @@ void CollisionShape2D::_update_in_shape_owner(bool p_xform_only) {
parent->shape_owner_set_one_way_collision_margin(owner_id, one_way_collision_margin);
}
+Color CollisionShape2D::_get_default_debug_color() const {
+ SceneTree *st = SceneTree::get_singleton();
+ return st ? st->get_debug_collisions_color() : Color();
+}
+
void CollisionShape2D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_PARENTED: {
@@ -95,7 +100,7 @@ void CollisionShape2D::_notification(int p_what) {
rect = Rect2();
- Color draw_col = get_tree()->get_debug_collisions_color();
+ Color draw_col = debug_color;
if (disabled) {
float g = draw_col.get_v();
draw_col.r = g;
@@ -110,7 +115,7 @@ void CollisionShape2D::_notification(int p_what) {
if (one_way_collision) {
// Draw an arrow indicating the one-way collision direction
- draw_col = get_tree()->get_debug_collisions_color().inverted();
+ draw_col = debug_color.inverted();
if (disabled) {
draw_col = draw_col.darkened(0.25);
}
@@ -226,6 +231,40 @@ real_t CollisionShape2D::get_one_way_collision_margin() const {
return one_way_collision_margin;
}
+void CollisionShape2D::set_debug_color(const Color &p_color) {
+ debug_color = p_color;
+ queue_redraw();
+}
+
+Color CollisionShape2D::get_debug_color() const {
+ return debug_color;
+}
+
+bool CollisionShape2D::_property_can_revert(const StringName &p_name) const {
+ if (p_name == "debug_color") {
+ return true;
+ }
+ return false;
+}
+
+bool CollisionShape2D::_property_get_revert(const StringName &p_name, Variant &r_property) const {
+ if (p_name == "debug_color") {
+ r_property = _get_default_debug_color();
+ return true;
+ }
+ return false;
+}
+
+void CollisionShape2D::_validate_property(PropertyInfo &p_property) const {
+ if (p_property.name == "debug_color") {
+ if (debug_color == _get_default_debug_color()) {
+ p_property.usage = PROPERTY_USAGE_DEFAULT & ~PROPERTY_USAGE_STORAGE;
+ } else {
+ p_property.usage = PROPERTY_USAGE_DEFAULT;
+ }
+ }
+}
+
void CollisionShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_shape", "shape"), &CollisionShape2D::set_shape);
ClassDB::bind_method(D_METHOD("get_shape"), &CollisionShape2D::get_shape);
@@ -235,13 +274,19 @@ void CollisionShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_one_way_collision_enabled"), &CollisionShape2D::is_one_way_collision_enabled);
ClassDB::bind_method(D_METHOD("set_one_way_collision_margin", "margin"), &CollisionShape2D::set_one_way_collision_margin);
ClassDB::bind_method(D_METHOD("get_one_way_collision_margin"), &CollisionShape2D::get_one_way_collision_margin);
+ ClassDB::bind_method(D_METHOD("set_debug_color", "color"), &CollisionShape2D::set_debug_color);
+ ClassDB::bind_method(D_METHOD("get_debug_color"), &CollisionShape2D::get_debug_color);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", "get_shape");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_way_collision"), "set_one_way_collision", "is_one_way_collision_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "one_way_collision_margin", PROPERTY_HINT_RANGE, "0,128,0.1,suffix:px"), "set_one_way_collision_margin", "get_one_way_collision_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "debug_color"), "set_debug_color", "get_debug_color");
+ // Default value depends on a project setting, override for doc generation purposes.
+ ADD_PROPERTY_DEFAULT("debug_color", Color());
}
CollisionShape2D::CollisionShape2D() {
set_notify_local_transform(true);
+ debug_color = _get_default_debug_color();
}