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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-22 20:47:50 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-23 00:52:50 +0100 |
commit | 2cf6ac6c507529884d6b8acfdc42f3bc1826b19d (patch) | |
tree | 9e5aeee8d4bb9523be3087d508a52d5c08e65335 /scene/2d/collision_shape_2d.cpp | |
parent | a7891b9d120e1cb49bcdcffc1107f692ed481d86 (diff) |
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
This attribute is now part of the standard we target so we no longer
need compiler-specific hacks.
Also enables -Wimplicit-fallthrough for Clang now that we can properly
support it. It's already on by default for GCC's -Wextra.
Fixes new warnings raised by Clang's -Wimplicit-fallthrough.
Diffstat (limited to 'scene/2d/collision_shape_2d.cpp')
0 files changed, 0 insertions, 0 deletions