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authorRémi Verschelde <rverschelde@gmail.com>2020-02-22 20:47:50 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-02-23 00:52:50 +0100
commit2cf6ac6c507529884d6b8acfdc42f3bc1826b19d (patch)
tree9e5aeee8d4bb9523be3087d508a52d5c08e65335 /scene/2d/collision_shape_2d.cpp
parenta7891b9d120e1cb49bcdcffc1107f692ed481d86 (diff)
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
This attribute is now part of the standard we target so we no longer need compiler-specific hacks. Also enables -Wimplicit-fallthrough for Clang now that we can properly support it. It's already on by default for GCC's -Wextra. Fixes new warnings raised by Clang's -Wimplicit-fallthrough.
Diffstat (limited to 'scene/2d/collision_shape_2d.cpp')
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