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authorAnton Yabchinskiy <arn@bestmx.ru>2015-04-04 09:31:21 +0300
committerAnton Yabchinskiy <arn@bestmx.ru>2015-04-04 09:31:21 +0300
commit16746f157f83d666079ba3266acec13d35b84c3f (patch)
tree8c872d18ccdef90a15e72622cd0139e0e64801a6 /scene/2d/collision_polygon_2d.h
parent43713810deaadfec6a1656767cf5520073e58a06 (diff)
parent5d99e15e43d5a446b35d48e8a3b08a478f1998a9 (diff)
Merge branch 'master' of github.com:okamstudio/godot
Diffstat (limited to 'scene/2d/collision_polygon_2d.h')
-rw-r--r--scene/2d/collision_polygon_2d.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h
index b8e27b6fb4..735110efad 100644
--- a/scene/2d/collision_polygon_2d.h
+++ b/scene/2d/collision_polygon_2d.h
@@ -51,6 +51,7 @@ protected:
BuildMode build_mode;
Vector<Point2> polygon;
bool trigger;
+ bool unparenting;
void _add_to_collision_object(Object *p_obj);
void _update_parent();