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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-05-22 08:23:23 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-05-22 08:46:01 +0200
commitf008e98ea2392070053f13cd3fcac64c5430588d (patch)
tree024f3f01b6c2efe6a01708388d3bd71cf642b71b /scene/2d/collision_object_2d.cpp
parent7b8c574401b3b3a211fd478eaa3fbb99b6dbb798 (diff)
Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
The SphereMesh primitive mesh's size was recently decreased, but unlike other primitive meshes, the sphere shape's radius wasn't adjusted accordingly.
Diffstat (limited to 'scene/2d/collision_object_2d.cpp')
0 files changed, 0 insertions, 0 deletions