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author | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
commit | 118eed485e8f928a5a0dab530ae93211afa10525 (patch) | |
tree | 83efb5cbcebb7046e5b64dfe1712475a7d3b7f14 /scene/2d/canvas_modulate.h | |
parent | ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (diff) |
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
Diffstat (limited to 'scene/2d/canvas_modulate.h')
-rw-r--r-- | scene/2d/canvas_modulate.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/canvas_modulate.h b/scene/2d/canvas_modulate.h index d4cfc0ff68..a0bb27b1c5 100644 --- a/scene/2d/canvas_modulate.h +++ b/scene/2d/canvas_modulate.h @@ -33,7 +33,7 @@ class CanvasModulate : public Node2D { - OBJ_TYPE(CanvasModulate,Node2D); + GDCLASS(CanvasModulate,Node2D); Color color; protected: |