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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-01-03 11:15:28 +0100
committerGitHub <noreply@github.com>2018-01-03 11:15:28 +0100
commit459ee51338ff9ffb8248a4351eee3b558438aa50 (patch)
treeb366aad4e6ee15907af75cb659f42b5ec79b6f58 /scene/2d/canvas_item.h
parent0b235a5efa9f6825e638d98d9eaadcc11423b3c3 (diff)
parent8505871a87b59b27acc0912a6dd815231c3b78b1 (diff)
Merge pull request #15093 from poke1024/canvas-editor-select
More exact picking for canvas editor
Diffstat (limited to 'scene/2d/canvas_item.h')
-rw-r--r--scene/2d/canvas_item.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index e994ebb5aa..1db9e4902a 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -229,6 +229,7 @@ public:
// Used to resize/move/select the node
virtual void _edit_set_rect(const Rect2 &p_rect){};
virtual Rect2 _edit_get_rect() const { return Rect2(-32, -32, 64, 64); };
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { return true; }
Rect2 _edit_get_item_and_children_rect() const;
virtual bool _edit_use_rect() const { return false; };