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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-12-11 18:05:19 +0100 |
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committer | GitHub <noreply@github.com> | 2018-12-11 18:05:19 +0100 |
commit | 3f9c0541630a168efc4acad541b95c4565580f46 (patch) | |
tree | 002ee4c41d11de3e9b885949226c4c5063e441c9 /scene/2d/canvas_item.h | |
parent | 4c41e29c8e796f97a714da784a7cecae8933b202 (diff) | |
parent | c1f5233217f35d59849fc920f4147f9a8b3f0885 (diff) |
Merge pull request #23887 from ibrahn/dirty-material-list-lifetime
Moved dirty material lists from static to lifetime controlled by main.
Diffstat (limited to 'scene/2d/canvas_item.h')
-rw-r--r-- | scene/2d/canvas_item.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 9fe7cb1e00..1a6016e6e1 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -109,7 +109,7 @@ private: } static Mutex *material_mutex; - static SelfList<CanvasItemMaterial>::List dirty_materials; + static SelfList<CanvasItemMaterial>::List *dirty_materials; SelfList<CanvasItemMaterial> element; void _update_shader(); |