diff options
author | Juan Linietsky <juan@godotengine.org> | 2020-03-03 22:51:12 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-03-26 15:49:38 +0100 |
commit | 9e08742de81b062c30b7984900a55d5150a4bd17 (patch) | |
tree | 6570bbc8bdcc17e0538d0361156f041b24c2614d /scene/2d/canvas_item.cpp | |
parent | f8a79a97c7d12da43b111a756f09ee7ad5ea28e9 (diff) |
Added a Window node, and made it the scene root.
Still a lot of work to do.
Diffstat (limited to 'scene/2d/canvas_item.cpp')
-rw-r--r-- | scene/2d/canvas_item.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 0f93a61b09..959be53028 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -34,7 +34,7 @@ #include "core/message_queue.h" #include "core/method_bind_ext.gen.inc" #include "scene/main/canvas_layer.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" #include "scene/resources/font.h" #include "scene/resources/style_box.h" #include "scene/resources/texture.h" |