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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-08-12 23:40:13 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-05-05 16:59:37 +0200
commitaabbb4000924182ed5db5128f0e6e32cdc7b851b (patch)
tree17f0de59f2c601fe353b48999e45f66f5c247109 /scene/2d/camera_2d.cpp
parent174c14762fd38f8a8f0a04f69a5fdf3f81fc1b75 (diff)
Make `{call,set,notify}_group()` immediate by default
This results in less surprising behavior out of the box. Internal usages were modified to keep the existing behavior identical there.
Diffstat (limited to 'scene/2d/camera_2d.cpp')
-rw-r--r--scene/2d/camera_2d.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index efde8d8a2b..f61dbc071d 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -57,7 +57,7 @@ void Camera2D::_update_scroll() {
Size2 screen_size = _get_camera_screen_size();
Point2 screen_offset = (anchor_mode == ANCHOR_MODE_DRAG_CENTER ? (screen_size * 0.5) : Point2());
- get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, group_name, "_camera_moved", xform, screen_offset);
+ get_tree()->call_group(group_name, "_camera_moved", xform, screen_offset);
};
}
@@ -421,7 +421,7 @@ bool Camera2D::is_current() const {
void Camera2D::make_current() {
if (is_inside_tree()) {
- get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, group_name, "_make_current", this);
+ get_tree()->call_group(group_name, "_make_current", this);
} else {
current = true;
}
@@ -430,7 +430,7 @@ void Camera2D::make_current() {
void Camera2D::clear_current() {
if (is_inside_tree()) {
- get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, group_name, "_make_current", (Object *)nullptr);
+ get_tree()->call_group(group_name, "_make_current", (Object *)nullptr);
} else {
current = false;
}