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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-02-13 11:11:01 +0100
committerGitHub <noreply@github.com>2017-02-13 11:11:01 +0100
commitbf64df4427836a4e7a5060ee11d75eea6da79b14 (patch)
treef33b1c2a15fe7024716b3a611b625c652290d067 /scene/2d/area_2d.cpp
parent70b9aa379d99c78f6db87344e3002808dac70bfa (diff)
parent0f687f0ccbd7533a54dec38ca8dc5acd9a60e64a (diff)
Merge pull request #7784 from hpvb/kill-scs-macro
Remove use of _SCS
Diffstat (limited to 'scene/2d/area_2d.cpp')
-rw-r--r--scene/2d/area_2d.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index 61ed362cf0..35d8a161c1 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -656,19 +656,19 @@ void Area2D::_bind_methods() {
ADD_SIGNAL( MethodInfo("area_exited",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D")));
- ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Combine-Replace,Replace,Replace-Combine"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));
- ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point"));
- ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.001"),_SCS("set_gravity"),_SCS("get_gravity"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,100,0.01"),_SCS("set_linear_damp"),_SCS("get_linear_damp"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"0,100,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp"));
- ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority"));
- ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_monitoring"),_SCS("is_monitoring"));
- ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable"));
+ ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Combine-Replace,Replace,Replace-Combine"),"set_space_override_mode","get_space_override_mode");
+ ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"gravity_point"),"set_gravity_is_point","is_gravity_a_point");
+ ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),"set_gravity_distance_scale","get_gravity_distance_scale");
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"gravity_vec"),"set_gravity_vector","get_gravity_vector");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.001"),"set_gravity","get_gravity");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,100,0.01"),"set_linear_damp","get_linear_damp");
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"0,100,0.01"),"set_angular_damp","get_angular_damp");
+ ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),"set_priority","get_priority");
+ ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"monitoring"),"set_monitoring","is_monitoring");
+ ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"monitorable"),"set_monitorable","is_monitorable");
ADD_GROUP("Collision","collision_");
- ADD_PROPERTYNO( PropertyInfo(Variant::INT,"collision_layers",PROPERTY_HINT_LAYERS_2D_PHYSICS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
- ADD_PROPERTYNO( PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_LAYERS_2D_PHYSICS),_SCS("set_collision_mask"),_SCS("get_collision_mask"));
+ ADD_PROPERTYNO( PropertyInfo(Variant::INT,"collision_layers",PROPERTY_HINT_LAYERS_2D_PHYSICS),"set_layer_mask","get_layer_mask");
+ ADD_PROPERTYNO( PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_LAYERS_2D_PHYSICS),"set_collision_mask","get_collision_mask");
}