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authorLyuma <xn.lyuma@gmail.com>2021-09-08 21:29:14 -0700
committerK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2021-09-10 09:16:48 -0700
commitaca4b737f107c344151cb8eb859087b1f52fbe35 (patch)
treecedb3d0e3f8baccf631d5ded3c3d7c0d79ccab53 /scene/2d/animated_sprite_2d.h
parentc30cffe1b0fa1e87c7b28139ee4765851f5d3398 (diff)
8 uvs for glTF2, URI decode and Vertex Custom api.
Add glTF2 uri decode for paths. Add vertex custom apis. Add scene importer api. Change Color to float; add support for float-based custom channels in SurfaceTool and EditorSceneImporterMesh Co-authored-by: darth negative hunter <thenegativehunter2@users.noreply.github.com>
Diffstat (limited to 'scene/2d/animated_sprite_2d.h')
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