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author | Lyuma <xn.lyuma@gmail.com> | 2021-09-08 21:29:14 -0700 |
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committer | K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | 2021-09-10 09:16:48 -0700 |
commit | aca4b737f107c344151cb8eb859087b1f52fbe35 (patch) | |
tree | cedb3d0e3f8baccf631d5ded3c3d7c0d79ccab53 /scene/2d/animated_sprite_2d.h | |
parent | c30cffe1b0fa1e87c7b28139ee4765851f5d3398 (diff) |
8 uvs for glTF2, URI decode and Vertex Custom api.
Add glTF2 uri decode for paths.
Add vertex custom apis.
Add scene importer api.
Change Color to float; add support for float-based custom channels in SurfaceTool and EditorSceneImporterMesh
Co-authored-by: darth negative hunter
<thenegativehunter2@users.noreply.github.com>
Diffstat (limited to 'scene/2d/animated_sprite_2d.h')
0 files changed, 0 insertions, 0 deletions