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authorBojidar Marinov <bojidar.marinov.bg@gmail.com>2019-02-26 15:38:23 +0200
committerBojidar Marinov <bojidar.marinov.bg@gmail.com>2019-02-26 15:38:23 +0200
commit1a397a78784023971124169dda9fc6d9c222a333 (patch)
treeecb07c5b6f5632b7a191e32eeb5b5cca5af4e382 /scene/2d/animated_sprite.h
parent22ee7ba4f083fdfab1c177fcd8d921736b5a91ca (diff)
Consider StaticBody and NavMesh position when converting to a MeshLibrary
Would have added mesh transform, but realized that will cause problems when moving the mesh around the scene for visualization purposes. Closes #11722
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