summaryrefslogtreecommitdiff
path: root/scene/2d/animated_sprite.cpp
diff options
context:
space:
mode:
authorvolzhs <volzhs@gmail.com>2018-01-09 16:44:56 +0900
committervolzhs <volzhs@gmail.com>2018-01-09 16:44:56 +0900
commit1c806abdaade09c49847f4f5702bcacfbff4ff97 (patch)
tree0361dc565d1e8b73f51fca4e8c6d344aca550aef /scene/2d/animated_sprite.cpp
parent4b414f45c47d699da4442ac2347c3b1684616cc0 (diff)
Fix shader compile error on Android
**ERROR**: EffectBlurShaderGLES3: Fragment Program Compilation Failed: 23:191: S0001: Type mismatch, cannot convert from 'int' to 'float' At: drivers/gles3/shader_gles3.cpp:168:_display_error_with_code() - EffectBlurShaderGLES3: Fragment Program Compilation Failed:
Diffstat (limited to 'scene/2d/animated_sprite.cpp')
0 files changed, 0 insertions, 0 deletions