diff options
author | TerminalJack <TerminalJack@sbcglobal.net> | 2019-11-06 20:18:55 -0600 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-12-04 11:14:21 +0100 |
commit | e1dda5195cb2b8620a61740e8491cbb243aa653c (patch) | |
tree | 82a09611dfef0b3855b880f970ec9af7563f4fb1 /platform | |
parent | 10481046e52cbb7a90dd084fc51633388ba7ea6e (diff) |
Added support for vertical syncing via the Windows OS compositor (DWM.)
Diffstat (limited to 'platform')
-rw-r--r-- | platform/windows/context_gl_windows.cpp | 41 | ||||
-rw-r--r-- | platform/windows/context_gl_windows.h | 3 | ||||
-rw-r--r-- | platform/windows/detect.py | 5 | ||||
-rwxr-xr-x | platform/windows/os_windows.cpp | 1 |
4 files changed, 47 insertions, 3 deletions
diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp index e715999378..34a5698394 100644 --- a/platform/windows/context_gl_windows.cpp +++ b/platform/windows/context_gl_windows.cpp @@ -34,6 +34,8 @@ #include "context_gl_windows.h" +#include <dwmapi.h> + #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 #define WGL_CONTEXT_FLAGS_ARB 0x2094 @@ -63,16 +65,52 @@ int ContextGL_Windows::get_window_height() { return OS::get_singleton()->get_video_mode().height; } +bool ContextGL_Windows::should_vsync_via_compositor() { + + if (OS::get_singleton()->is_window_fullscreen() || !OS::get_singleton()->is_vsync_via_compositor_enabled()) { + return false; + } + + // Note: All Windows versions supported by Godot have a compositor. + // It can be disabled on earlier Windows versions. + BOOL dwm_enabled; + + if (SUCCEEDED(DwmIsCompositionEnabled(&dwm_enabled))) { + return dwm_enabled; + } + + return false; +} + void ContextGL_Windows::swap_buffers() { SwapBuffers(hDC); + + if (use_vsync) { + bool vsync_via_compositor_now = should_vsync_via_compositor(); + + if (vsync_via_compositor_now) { + DwmFlush(); + } + + if (vsync_via_compositor_now != vsync_via_compositor) { + // The previous frame had a different operating mode than this + // frame. Set the 'vsync_via_compositor' member variable and the + // OpenGL swap interval to their proper values. + set_use_vsync(true); + } + } } void ContextGL_Windows::set_use_vsync(bool p_use) { + vsync_via_compositor = p_use && should_vsync_via_compositor(); + if (wglSwapIntervalEXT) { - wglSwapIntervalEXT(p_use ? 1 : 0); + int swap_interval = (p_use && !vsync_via_compositor) ? 1 : 0; + wglSwapIntervalEXT(swap_interval); } + use_vsync = p_use; } @@ -177,6 +215,7 @@ ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) { opengl_3_context = p_opengl_3_context; hWnd = hwnd; use_vsync = false; + vsync_via_compositor = false; } ContextGL_Windows::~ContextGL_Windows() { diff --git a/platform/windows/context_gl_windows.h b/platform/windows/context_gl_windows.h index d23fba50e1..e65ea1928f 100644 --- a/platform/windows/context_gl_windows.h +++ b/platform/windows/context_gl_windows.h @@ -50,9 +50,12 @@ class ContextGL_Windows { HWND hWnd; bool opengl_3_context; bool use_vsync; + bool vsync_via_compositor; PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT; + static bool should_vsync_via_compositor(); + public: void release_current(); diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 9a2b2bcb98..b37a21f37f 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -221,7 +221,8 @@ def configure_msvc(env, manual_msvc_config): LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', - 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt','Avrt'] + 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt','Avrt', + 'dwmapi'] env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) if manual_msvc_config: @@ -348,7 +349,7 @@ def configure_mingw(env): env.Append(CCFLAGS=['-mwindows']) env.Append(CPPDEFINES=['WINDOWS_ENABLED', 'OPENGL_ENABLED', 'WASAPI_ENABLED', 'WINMIDI_ENABLED']) env.Append(CPPDEFINES=[('WINVER', env['target_win_version']), ('_WIN32_WINNT', env['target_win_version'])]) - env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt', 'avrt', 'uuid']) + env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt', 'avrt', 'uuid', 'dwmapi']) env.Append(CPPDEFINES=['MINGW_ENABLED', ('MINGW_HAS_SECURE_API', 1)]) diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 9c1514f541..f749134f3c 100755 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1480,6 +1480,7 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int video_driver_index = p_video_driver; gl_context->set_use_vsync(video_mode.use_vsync); + set_vsync_via_compositor(video_mode.vsync_via_compositor); #endif visual_server = memnew(VisualServerRaster); |