diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2019-05-19 12:34:40 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-05-19 13:10:35 +0200 |
commit | e0574e1d98079b9954d262792bf748f7861e1d0a (patch) | |
tree | 0fc2070005aa381ac26d320f65c321e5d1777157 /platform | |
parent | 33897d9b5844aa0147d55841845427ed599d069f (diff) |
Fix typos with codespell
Using codespell 1.15.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
Diffstat (limited to 'platform')
-rw-r--r-- | platform/android/java/AndroidManifest.xml | 2 | ||||
-rw-r--r-- | platform/android/java_godot_lib_jni.h | 2 | ||||
-rw-r--r-- | platform/windows/os_windows.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/platform/android/java/AndroidManifest.xml b/platform/android/java/AndroidManifest.xml index 613d24fbd2..9997950137 100644 --- a/platform/android/java/AndroidManifest.xml +++ b/platform/android/java/AndroidManifest.xml @@ -22,7 +22,7 @@ <!--Anything in this line after the icon will be erased when doing custom build. If you want to add tags manually, do before it.--> <application android:label="@string/godot_project_name_string" android:allowBackup="false" tools:ignore="GoogleAppIndexingWarning" android:icon="@drawable/icon"> -<!--The following values are replaced when Godot exports, modifying them here has no effect. Do theses changes in the--> +<!--The following values are replaced when Godot exports, modifying them here has no effect. Do these changes in the--> <!--export preset. Adding new ones is fine.--> <activity android:name="org.godotengine.godot.Godot" diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index 3a03294b08..f99935bf7c 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -35,7 +35,7 @@ #include <jni.h> // These functions can be called from within JAVA and are the means by which our JAVA implementation calls back into our C++ code. -// See java/src/org/godotengine/godot/GodotLib.java for the JAVA side of this (yes thats why we have the long names) +// See java/src/org/godotengine/godot/GodotLib.java for the JAVA side of this (yes that's why we have the long names) extern "C" { JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jobject obj, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env); diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 0b61770d87..c386fed367 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -705,7 +705,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) } } } else if (mouse_mode != MOUSE_MODE_CAPTURED) { - // for reasons unknown to mankind, wheel comes in screen cordinates + // for reasons unknown to mankind, wheel comes in screen coordinates POINT coords; coords.x = mb->get_position().x; coords.y = mb->get_position().y; |