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authorJuan Linietsky <reduzio@gmail.com>2015-10-01 16:25:36 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-10-01 16:25:36 -0300
commite055247b17dc9b9d7239b95da2207388d05fd770 (patch)
tree4ddb394e32888cc28a5713543c3a32fb8a2e37d0 /platform
parent0840303a9c56f46b55c9f85ff0cc5938f9deb938 (diff)
-Added ability to use cubic interpolation on image resize (little more quality on non-po2 resizing)
-Added ability for exporter to shrink images to non-integer values. Helps if you want to convert your game artwork from 1080->720 or similar
Diffstat (limited to 'platform')
-rw-r--r--platform/windows/detect.py752
1 files changed, 376 insertions, 376 deletions
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index ddd7c1318e..f0d2a7cc40 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -1,376 +1,376 @@
-#
-# tested on | Windows native | Linux cross-compilation
-# ------------------------+-------------------+---------------------------
-# MSVS C++ 2010 Express | WORKS | n/a
-# Mingw-w64 | WORKS | WORKS
-# Mingw-w32 | WORKS | WORKS
-# MinGW | WORKS | untested
-#
-#####
-# Notes about MSVS C++ :
-#
-# - MSVC2010-Express compiles to 32bits only.
-#
-#####
-# Notes about Mingw-w64 and Mingw-w32 under Windows :
-#
-# - both can be installed using the official installer :
-# http://mingw-w64.sourceforge.net/download.php#mingw-builds
-#
-# - if you want to compile both 32bits and 64bits, don't forget to
-# run the installer twice to install them both.
-#
-# - install them into a path that does not contain spaces
-# ( example : "C:/Mingw-w32", "C:/Mingw-w64" )
-#
-# - if you want to compile faster using the "-j" option, don't forget
-# to install the appropriate version of the Pywin32 python extension
-# available from : http://sourceforge.net/projects/pywin32/files/
-#
-# - before running scons, you must add into the environment path
-# the path to the "/bin" directory of the Mingw version you want
-# to use :
-#
-# set PATH=C:/Mingw-w32/bin;%PATH%
-#
-# - then, scons should be able to detect gcc.
-# - Mingw-w32 only compiles 32bits.
-# - Mingw-w64 only compiles 64bits.
-#
-# - it is possible to add them both at the same time into the PATH env,
-# if you also define the MINGW32_PREFIX and MINGW64_PREFIX environment
-# variables.
-# For instance, you could store that set of commands into a .bat script
-# that you would run just before scons :
-#
-# set PATH=C:\mingw-w32\bin;%PATH%
-# set PATH=C:\mingw-w64\bin;%PATH%
-# set MINGW32_PREFIX=C:\mingw-w32\bin\
-# set MINGW64_PREFIX=C:\mingw-w64\bin\
-#
-#####
-# Notes about Mingw, Mingw-w64 and Mingw-w32 under Linux :
-#
-# - default toolchain prefixes are :
-# "i586-mingw32msvc-" for MinGW
-# "i686-w64-mingw32-" for Mingw-w32
-# "x86_64-w64-mingw32-" for Mingw-w64
-#
-# - if both MinGW and Mingw-w32 are installed on your system
-# Mingw-w32 should take the priority over MinGW.
-#
-# - it is possible to manually override prefixes by defining
-# the MINGW32_PREFIX and MINGW64_PREFIX environment variables.
-#
-#####
-# Notes about Mingw under Windows :
-#
-# - this is the MinGW version from http://mingw.org/
-# - install it into a path that does not contain spaces
-# ( example : "C:/MinGW" )
-# - several DirectX headers might be missing. You can copy them into
-# the C:/MinGW/include" directory from this page :
-# https://code.google.com/p/mingw-lib/source/browse/trunk/working/avcodec_to_widget_5/directx_include/
-# - before running scons, add the path to the "/bin" directory :
-# set PATH=C:/MinGW/bin;%PATH%
-# - scons should be able to detect gcc.
-#
-
-#####
-# TODO :
-#
-# - finish to cleanup this script to remove all the remains of previous hacks and workarounds
-# - make it work with the Windows7 SDK that is supposed to enable 64bits compilation for MSVC2010-Express
-# - confirm it works well with other Visual Studio versions.
-# - update the wiki about the pywin32 extension required for the "-j" option under Windows.
-# - update the wiki to document MINGW32_PREFIX and MINGW64_PREFIX
-#
-
-import os
-
-import sys
-
-
-def is_active():
- return True
-
-def get_name():
- return "Windows"
-
-def can_build():
-
- if (os.name=="nt"):
- #building natively on windows!
- if (os.getenv("VSINSTALLDIR")):
- return True
- else:
- print("\nMSVC not detected, attempting Mingw.")
- mingw32 = ""
- mingw64 = ""
- if ( os.getenv("MINGW32_PREFIX") ) :
- mingw32 = os.getenv("MINGW32_PREFIX")
- if ( os.getenv("MINGW64_PREFIX") ) :
- mingw64 = os.getenv("MINGW64_PREFIX")
-
- test = "gcc --version > NUL 2>&1"
- if os.system(test)!= 0 and os.system(mingw32+test)!=0 and os.system(mingw64+test)!=0 :
- print("- could not detect gcc.")
- print("Please, make sure a path to a Mingw /bin directory is accessible into the environment PATH.\n")
- return False
- else:
- print("- gcc detected.")
-
- return True
-
- if (os.name=="posix"):
-
- mingw = "i586-mingw32msvc-"
- mingw64 = "x86_64-w64-mingw32-"
- mingw32 = "i686-w64-mingw32-"
-
- if (os.getenv("MINGW32_PREFIX")):
- mingw32=os.getenv("MINGW32_PREFIX")
- mingw = mingw32
- if (os.getenv("MINGW64_PREFIX")):
- mingw64=os.getenv("MINGW64_PREFIX")
-
- test = "gcc --version &>/dev/null"
- if (os.system(mingw+test) == 0 or os.system(mingw64+test) == 0 or os.system(mingw32+test) == 0):
- return True
-
- return False
-
-def get_opts():
-
- mingw=""
- mingw32=""
- mingw64=""
- if ( os.name == "posix" ):
- mingw = "i586-mingw32msvc-"
- mingw32 = "i686-w64-mingw32-"
- mingw64 = "x86_64-w64-mingw32-"
-
- if os.system(mingw32+"gcc --version &>/dev/null") != 0 :
- mingw32 = mingw
-
- if (os.getenv("MINGW32_PREFIX")):
- mingw32=os.getenv("MINGW32_PREFIX")
- mingw = mingw32
- if (os.getenv("MINGW64_PREFIX")):
- mingw64=os.getenv("MINGW64_PREFIX")
-
-
- return [
- ('mingw_prefix','Mingw Prefix',mingw32),
- ('mingw_prefix_64','Mingw Prefix 64 bits',mingw64),
- ]
-
-def get_flags():
-
- return [
- ('freetype','builtin'), #use builtin freetype
- ('openssl','builtin'), #use builtin openssl
- ('theora','no'),
- ]
-
-
-
-def configure(env):
-
- env.Append(CPPPATH=['#platform/windows'])
-
-
- if (os.name=="nt" and os.getenv("VSINSTALLDIR")!=None):
- #build using visual studio
- env['ENV']['TMP'] = os.environ['TMP']
- env.Append(CPPPATH=['#platform/windows/include'])
- env.Append(LIBPATH=['#platform/windows/lib'])
-
- if (env["freetype"]!="no"):
- env.Append(CCFLAGS=['/DFREETYPE_ENABLED'])
- env.Append(CPPPATH=['#tools/freetype'])
- env.Append(CPPPATH=['#tools/freetype/freetype/include'])
-
- if (env["target"]=="release"):
-
- env.Append(CCFLAGS=['/O2'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
- env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
-
- elif (env["target"]=="release_debug"):
-
- env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- elif (env["target"]=="debug_release"):
-
- env.Append(CCFLAGS=['/Zi','/Od'])
- env.Append(LINKFLAGS=['/DEBUG'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
- env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
-
- elif (env["target"]=="debug"):
-
- env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DDEBUG_MEMORY_ENABLED','/DD3D_DEBUG_INFO','/Od'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- env.Append(LINKFLAGS=['/DEBUG'])
-
-
- env.Append(CCFLAGS=['/MT','/Gd','/GR','/nologo'])
- env.Append(CXXFLAGS=['/TP'])
- env.Append(CPPFLAGS=['/DMSVC', '/GR', ])
- env.Append(CCFLAGS=['/I'+os.getenv("WindowsSdkDir")+"/Include"])
- env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
- env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
- env.Append(CCFLAGS=['/DWIN32'])
- env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
-
- env.Append(CCFLAGS=['/DGLES2_ENABLED'])
-
- env.Append(CCFLAGS=['/DGLEW_ENABLED'])
- LIBS=['winmm','opengl32','dsound','kernel32','ole32','user32','gdi32', 'IPHLPAPI','Shlwapi', 'wsock32', 'shell32','advapi32']
- env.Append(LINKFLAGS=[p+env["LIBSUFFIX"] for p in LIBS])
-
- env.Append(LIBPATH=[os.getenv("WindowsSdkDir")+"/Lib"])
- if (os.getenv("DXSDK_DIR")):
- DIRECTX_PATH=os.getenv("DXSDK_DIR")
- else:
- DIRECTX_PATH="C:/Program Files/Microsoft DirectX SDK (March 2009)"
-
- if (os.getenv("VCINSTALLDIR")):
- VC_PATH=os.getenv("VCINSTALLDIR")
- else:
- VC_PATH=""
-
- env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")])
- env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
- env.Append(CCFLAGS=["/I"+DIRECTX_PATH+"/Include"])
- env.Append(LIBPATH=[DIRECTX_PATH+"/Lib/x86"])
- env['ENV'] = os.environ;
- else:
-
- # Workaround for MinGW. See:
- # http://www.scons.org/wiki/LongCmdLinesOnWin32
- if (os.name=="nt"):
- import subprocess
-
- def mySubProcess(cmdline,env):
- #print "SPAWNED : " + cmdline
- startupinfo = subprocess.STARTUPINFO()
- startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
- proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
- stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False, env = env)
- data, err = proc.communicate()
- rv = proc.wait()
- if rv:
- print "====="
- print err
- print "====="
- return rv
-
- def mySpawn(sh, escape, cmd, args, env):
-
- newargs = ' '.join(args[1:])
- cmdline = cmd + " " + newargs
-
- rv=0
- if len(cmdline) > 32000 and cmd.endswith("ar") :
- cmdline = cmd + " " + args[1] + " " + args[2] + " "
- for i in range(3,len(args)) :
- rv = mySubProcess( cmdline + args[i], env )
- if rv :
- break
- else:
- rv = mySubProcess( cmdline, env )
-
- return rv
-
- env['SPAWN'] = mySpawn
-
- #build using mingw
- if (os.name=="nt"):
- env['ENV']['TMP'] = os.environ['TMP'] #way to go scons, you can be so stupid sometimes
- else:
- env["PROGSUFFIX"]=env["PROGSUFFIX"]+".exe" # for linux cross-compilation
-
- mingw_prefix=""
-
- if (env["bits"]=="default"):
- env["bits"]="32"
-
- if (env["bits"]=="32"):
- env.Append(LINKFLAGS=['-static'])
- env.Append(LINKFLAGS=['-static-libgcc'])
- env.Append(LINKFLAGS=['-static-libstdc++'])
- mingw_prefix=env["mingw_prefix"];
- else:
- env.Append(LINKFLAGS=['-static'])
- mingw_prefix=env["mingw_prefix_64"];
-
- nulstr=""
-
- if (os.name=="posix"):
- nulstr=">/dev/null"
- else:
- nulstr=">nul"
-
-
-
- # if os.system(mingw_prefix+"gcc --version"+nulstr)!=0:
- # #not really super consistent but..
- # print("Can't find Windows compiler: "+mingw_prefix)
- # sys.exit(255)
-
- if (env["target"]=="release"):
-
- env.Append(CCFLAGS=['-O3','-ffast-math','-fomit-frame-pointer','-msse2'])
- env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
-
- elif (env["target"]=="release_debug"):
-
- env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED'])
-
- elif (env["target"]=="debug"):
-
- env.Append(CCFLAGS=['-g', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED'])
-
- if (env["freetype"]!="no"):
- env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
- env.Append(CPPPATH=['#tools/freetype'])
- env.Append(CPPPATH=['#tools/freetype/freetype/include'])
-
- env["CC"]=mingw_prefix+"gcc"
- env['AS']=mingw_prefix+"as"
- env['CXX'] = mingw_prefix+"g++"
- env['AR'] = mingw_prefix+"ar"
- env['RANLIB'] = mingw_prefix+"ranlib"
- env['LD'] = mingw_prefix+"g++"
-
- #env['CC'] = "winegcc"
- #env['CXX'] = "wineg++"
-
- env.Append(CCFLAGS=['-DWINDOWS_ENABLED','-mwindows'])
- env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
- env.Append(CCFLAGS=['-DGLES2_ENABLED','-DGLEW_ENABLED'])
- env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','kernel32'])
-
- # if (env["bits"]=="32"):
-# # env.Append(LIBS=['gcc_s'])
- # #--with-arch=i686
- # env.Append(CPPFLAGS=['-march=i686'])
- # env.Append(LINKFLAGS=['-march=i686'])
-
-
-
-
- #'d3dx9d'
- env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
- env.Append(LINKFLAGS=['-g'])
-
- import methods
- env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
- env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
- env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )
- env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
-
-
-
+#
+# tested on | Windows native | Linux cross-compilation
+# ------------------------+-------------------+---------------------------
+# MSVS C++ 2010 Express | WORKS | n/a
+# Mingw-w64 | WORKS | WORKS
+# Mingw-w32 | WORKS | WORKS
+# MinGW | WORKS | untested
+#
+#####
+# Notes about MSVS C++ :
+#
+# - MSVC2010-Express compiles to 32bits only.
+#
+#####
+# Notes about Mingw-w64 and Mingw-w32 under Windows :
+#
+# - both can be installed using the official installer :
+# http://mingw-w64.sourceforge.net/download.php#mingw-builds
+#
+# - if you want to compile both 32bits and 64bits, don't forget to
+# run the installer twice to install them both.
+#
+# - install them into a path that does not contain spaces
+# ( example : "C:/Mingw-w32", "C:/Mingw-w64" )
+#
+# - if you want to compile faster using the "-j" option, don't forget
+# to install the appropriate version of the Pywin32 python extension
+# available from : http://sourceforge.net/projects/pywin32/files/
+#
+# - before running scons, you must add into the environment path
+# the path to the "/bin" directory of the Mingw version you want
+# to use :
+#
+# set PATH=C:/Mingw-w32/bin;%PATH%
+#
+# - then, scons should be able to detect gcc.
+# - Mingw-w32 only compiles 32bits.
+# - Mingw-w64 only compiles 64bits.
+#
+# - it is possible to add them both at the same time into the PATH env,
+# if you also define the MINGW32_PREFIX and MINGW64_PREFIX environment
+# variables.
+# For instance, you could store that set of commands into a .bat script
+# that you would run just before scons :
+#
+# set PATH=C:\mingw-w32\bin;%PATH%
+# set PATH=C:\mingw-w64\bin;%PATH%
+# set MINGW32_PREFIX=C:\mingw-w32\bin\
+# set MINGW64_PREFIX=C:\mingw-w64\bin\
+#
+#####
+# Notes about Mingw, Mingw-w64 and Mingw-w32 under Linux :
+#
+# - default toolchain prefixes are :
+# "i586-mingw32msvc-" for MinGW
+# "i686-w64-mingw32-" for Mingw-w32
+# "x86_64-w64-mingw32-" for Mingw-w64
+#
+# - if both MinGW and Mingw-w32 are installed on your system
+# Mingw-w32 should take the priority over MinGW.
+#
+# - it is possible to manually override prefixes by defining
+# the MINGW32_PREFIX and MINGW64_PREFIX environment variables.
+#
+#####
+# Notes about Mingw under Windows :
+#
+# - this is the MinGW version from http://mingw.org/
+# - install it into a path that does not contain spaces
+# ( example : "C:/MinGW" )
+# - several DirectX headers might be missing. You can copy them into
+# the C:/MinGW/include" directory from this page :
+# https://code.google.com/p/mingw-lib/source/browse/trunk/working/avcodec_to_widget_5/directx_include/
+# - before running scons, add the path to the "/bin" directory :
+# set PATH=C:/MinGW/bin;%PATH%
+# - scons should be able to detect gcc.
+#
+
+#####
+# TODO :
+#
+# - finish to cleanup this script to remove all the remains of previous hacks and workarounds
+# - make it work with the Windows7 SDK that is supposed to enable 64bits compilation for MSVC2010-Express
+# - confirm it works well with other Visual Studio versions.
+# - update the wiki about the pywin32 extension required for the "-j" option under Windows.
+# - update the wiki to document MINGW32_PREFIX and MINGW64_PREFIX
+#
+
+import os
+
+import sys
+
+
+def is_active():
+ return True
+
+def get_name():
+ return "Windows"
+
+def can_build():
+
+ if (os.name=="nt"):
+ #building natively on windows!
+ if (os.getenv("VSINSTALLDIR")):
+ return True
+ else:
+ print("\nMSVC not detected, attempting Mingw.")
+ mingw32 = ""
+ mingw64 = ""
+ if ( os.getenv("MINGW32_PREFIX") ) :
+ mingw32 = os.getenv("MINGW32_PREFIX")
+ if ( os.getenv("MINGW64_PREFIX") ) :
+ mingw64 = os.getenv("MINGW64_PREFIX")
+
+ test = "gcc --version > NUL 2>&1"
+ if os.system(test)!= 0 and os.system(mingw32+test)!=0 and os.system(mingw64+test)!=0 :
+ print("- could not detect gcc.")
+ print("Please, make sure a path to a Mingw /bin directory is accessible into the environment PATH.\n")
+ return False
+ else:
+ print("- gcc detected.")
+
+ return True
+
+ if (os.name=="posix"):
+
+ mingw = "i586-mingw32msvc-"
+ mingw64 = "x86_64-w64-mingw32-"
+ mingw32 = "i686-w64-mingw32-"
+
+ if (os.getenv("MINGW32_PREFIX")):
+ mingw32=os.getenv("MINGW32_PREFIX")
+ mingw = mingw32
+ if (os.getenv("MINGW64_PREFIX")):
+ mingw64=os.getenv("MINGW64_PREFIX")
+
+ test = "gcc --version &>/dev/null"
+ if (os.system(mingw+test) == 0 or os.system(mingw64+test) == 0 or os.system(mingw32+test) == 0):
+ return True
+
+ return False
+
+def get_opts():
+
+ mingw=""
+ mingw32=""
+ mingw64=""
+ if ( os.name == "posix" ):
+ mingw = "i586-mingw32msvc-"
+ mingw32 = "i686-w64-mingw32-"
+ mingw64 = "x86_64-w64-mingw32-"
+
+ if os.system(mingw32+"gcc --version &>/dev/null") != 0 :
+ mingw32 = mingw
+
+ if (os.getenv("MINGW32_PREFIX")):
+ mingw32=os.getenv("MINGW32_PREFIX")
+ mingw = mingw32
+ if (os.getenv("MINGW64_PREFIX")):
+ mingw64=os.getenv("MINGW64_PREFIX")
+
+
+ return [
+ ('mingw_prefix','Mingw Prefix',mingw32),
+ ('mingw_prefix_64','Mingw Prefix 64 bits',mingw64),
+ ]
+
+def get_flags():
+
+ return [
+ ('freetype','builtin'), #use builtin freetype
+ ('openssl','builtin'), #use builtin openssl
+ ('theora','no'),
+ ]
+
+
+
+def configure(env):
+
+ env.Append(CPPPATH=['#platform/windows'])
+
+
+ if (os.name=="nt" and os.getenv("VSINSTALLDIR")!=None):
+ #build using visual studio
+ env['ENV']['TMP'] = os.environ['TMP']
+ env.Append(CPPPATH=['#platform/windows/include'])
+ env.Append(LIBPATH=['#platform/windows/lib'])
+
+ if (env["freetype"]!="no"):
+ env.Append(CCFLAGS=['/DFREETYPE_ENABLED'])
+ env.Append(CPPPATH=['#tools/freetype'])
+ env.Append(CPPPATH=['#tools/freetype/freetype/include'])
+
+ if (env["target"]=="release"):
+
+ env.Append(CCFLAGS=['/O2'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
+ env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
+
+ elif (env["target"]=="release_debug"):
+
+ env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+ elif (env["target"]=="debug_release"):
+
+ env.Append(CCFLAGS=['/Zi','/Od'])
+ env.Append(LINKFLAGS=['/DEBUG'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
+ env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
+
+ elif (env["target"]=="debug"):
+
+ env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DDEBUG_MEMORY_ENABLED','/DD3D_DEBUG_INFO','/Od'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+ env.Append(LINKFLAGS=['/DEBUG'])
+
+
+ env.Append(CCFLAGS=['/MT','/Gd','/GR','/nologo'])
+ env.Append(CXXFLAGS=['/TP'])
+ env.Append(CPPFLAGS=['/DMSVC', '/GR', ])
+ env.Append(CCFLAGS=['/I'+os.getenv("WindowsSdkDir")+"/Include"])
+ env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
+ env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
+ env.Append(CCFLAGS=['/DWIN32'])
+ env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
+
+ env.Append(CCFLAGS=['/DGLES2_ENABLED'])
+
+ env.Append(CCFLAGS=['/DGLEW_ENABLED'])
+ LIBS=['winmm','opengl32','dsound','kernel32','ole32','user32','gdi32', 'IPHLPAPI','Shlwapi', 'wsock32', 'shell32','advapi32']
+ env.Append(LINKFLAGS=[p+env["LIBSUFFIX"] for p in LIBS])
+
+ env.Append(LIBPATH=[os.getenv("WindowsSdkDir")+"/Lib"])
+ if (os.getenv("DXSDK_DIR")):
+ DIRECTX_PATH=os.getenv("DXSDK_DIR")
+ else:
+ DIRECTX_PATH="C:/Program Files/Microsoft DirectX SDK (March 2009)"
+
+ if (os.getenv("VCINSTALLDIR")):
+ VC_PATH=os.getenv("VCINSTALLDIR")
+ else:
+ VC_PATH=""
+
+ env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")])
+ env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
+ env.Append(CCFLAGS=["/I"+DIRECTX_PATH+"/Include"])
+ env.Append(LIBPATH=[DIRECTX_PATH+"/Lib/x86"])
+ env['ENV'] = os.environ;
+ else:
+
+ # Workaround for MinGW. See:
+ # http://www.scons.org/wiki/LongCmdLinesOnWin32
+ if (os.name=="nt"):
+ import subprocess
+
+ def mySubProcess(cmdline,env):
+ #print "SPAWNED : " + cmdline
+ startupinfo = subprocess.STARTUPINFO()
+ startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
+ proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
+ stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False, env = env)
+ data, err = proc.communicate()
+ rv = proc.wait()
+ if rv:
+ print "====="
+ print err
+ print "====="
+ return rv
+
+ def mySpawn(sh, escape, cmd, args, env):
+
+ newargs = ' '.join(args[1:])
+ cmdline = cmd + " " + newargs
+
+ rv=0
+ if len(cmdline) > 32000 and cmd.endswith("ar") :
+ cmdline = cmd + " " + args[1] + " " + args[2] + " "
+ for i in range(3,len(args)) :
+ rv = mySubProcess( cmdline + args[i], env )
+ if rv :
+ break
+ else:
+ rv = mySubProcess( cmdline, env )
+
+ return rv
+
+ env['SPAWN'] = mySpawn
+
+ #build using mingw
+ if (os.name=="nt"):
+ env['ENV']['TMP'] = os.environ['TMP'] #way to go scons, you can be so stupid sometimes
+ else:
+ env["PROGSUFFIX"]=env["PROGSUFFIX"]+".exe" # for linux cross-compilation
+
+ mingw_prefix=""
+
+ if (env["bits"]=="default"):
+ env["bits"]="32"
+
+ if (env["bits"]=="32"):
+ env.Append(LINKFLAGS=['-static'])
+ env.Append(LINKFLAGS=['-static-libgcc'])
+ env.Append(LINKFLAGS=['-static-libstdc++'])
+ mingw_prefix=env["mingw_prefix"];
+ else:
+ env.Append(LINKFLAGS=['-static'])
+ mingw_prefix=env["mingw_prefix_64"];
+
+ nulstr=""
+
+ if (os.name=="posix"):
+ nulstr=">/dev/null"
+ else:
+ nulstr=">nul"
+
+
+
+ # if os.system(mingw_prefix+"gcc --version"+nulstr)!=0:
+ # #not really super consistent but..
+ # print("Can't find Windows compiler: "+mingw_prefix)
+ # sys.exit(255)
+
+ if (env["target"]=="release"):
+
+ env.Append(CCFLAGS=['-O3','-ffast-math','-fomit-frame-pointer','-msse2'])
+ env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
+
+ elif (env["target"]=="release_debug"):
+
+ env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED'])
+
+ elif (env["target"]=="debug"):
+
+ env.Append(CCFLAGS=['-g', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED'])
+
+ if (env["freetype"]!="no"):
+ env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
+ env.Append(CPPPATH=['#tools/freetype'])
+ env.Append(CPPPATH=['#tools/freetype/freetype/include'])
+
+ env["CC"]=mingw_prefix+"gcc"
+ env['AS']=mingw_prefix+"as"
+ env['CXX'] = mingw_prefix+"g++"
+ env['AR'] = mingw_prefix+"ar"
+ env['RANLIB'] = mingw_prefix+"ranlib"
+ env['LD'] = mingw_prefix+"g++"
+
+ #env['CC'] = "winegcc"
+ #env['CXX'] = "wineg++"
+
+ env.Append(CCFLAGS=['-DWINDOWS_ENABLED','-mwindows'])
+ env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
+ env.Append(CCFLAGS=['-DGLES2_ENABLED','-DGLEW_ENABLED'])
+ env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','kernel32'])
+
+ # if (env["bits"]=="32"):
+# # env.Append(LIBS=['gcc_s'])
+ # #--with-arch=i686
+ # env.Append(CPPFLAGS=['-march=i686'])
+ # env.Append(LINKFLAGS=['-march=i686'])
+
+
+
+
+ #'d3dx9d'
+ env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
+ env.Append(LINKFLAGS=['-g'])
+
+ import methods
+ env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
+ env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
+ env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )
+ env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
+
+
+