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authorFredia Huya-Kouadio <fhuya@meta.com>2023-01-21 22:04:44 -0800
committerFredia Huya-Kouadio <fhuya@meta.com>2023-01-22 10:58:01 -0800
commitda3e38024058dd6aeeef470f2b63a802c76fb82f (patch)
tree46493cb6da493cfb168b03f0f8805e5dc33f0b28 /platform
parenteaf306e0b15e4283883f06bf903b05711a4dbfe8 (diff)
Update the logic to calculate the screen scale on Android
Takes into account the ratio between the screen size and the default window dimensions.
Diffstat (limited to 'platform')
-rw-r--r--platform/android/display_server_android.cpp13
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java1
-rw-r--r--platform/android/os_android.cpp4
-rw-r--r--platform/android/os_android.h2
4 files changed, 16 insertions, 4 deletions
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp
index 6b3bdb7fe6..3fcb926f86 100644
--- a/platform/android/display_server_android.cpp
+++ b/platform/android/display_server_android.cpp
@@ -212,7 +212,18 @@ float DisplayServerAndroid::screen_get_scale(int p_screen) const {
GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
ERR_FAIL_NULL_V(godot_io_java, 1.0f);
- return godot_io_java->get_scaled_density();
+ float screen_scale = godot_io_java->get_scaled_density();
+
+ // Update the scale to avoid cropping.
+ Size2i screen_size = screen_get_size(p_screen);
+ if (screen_size != Size2i()) {
+ float width_scale = screen_size.width / (float)OS_Android::DEFAULT_WINDOW_WIDTH;
+ float height_scale = screen_size.height / (float)OS_Android::DEFAULT_WINDOW_HEIGHT;
+ screen_scale = MIN(screen_scale, MIN(width_scale, height_scale));
+ }
+
+ print_line("Selected screen scale: ", screen_scale);
+ return screen_scale;
}
float DisplayServerAndroid::screen_get_refresh_rate(int p_screen) const {
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index aca0c4381b..41d06a6458 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -150,7 +150,6 @@ public class GodotIO {
} else {
selectedScaledDensity = 0.75f;
}
- Log.d(TAG, "Selected scaled density: " + selectedScaledDensity);
return selectedScaledDensity;
}
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 942bf0a904..29b91983bf 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -695,8 +695,8 @@ bool OS_Android::_check_internal_feature_support(const String &p_feature) {
}
OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion) {
- display_size.width = 800;
- display_size.height = 600;
+ display_size.width = DEFAULT_WINDOW_WIDTH;
+ display_size.height = DEFAULT_WINDOW_HEIGHT;
use_apk_expansion = p_use_apk_expansion;
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index 68b6fefe33..9b43797580 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -86,6 +86,8 @@ private:
public:
static const char *ANDROID_EXEC_PATH;
+ static const int DEFAULT_WINDOW_WIDTH = 800;
+ static const int DEFAULT_WINDOW_HEIGHT = 600;
virtual void initialize_core() override;
virtual void initialize() override;