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authorBastiaanOlij <mux213@gmail.com>2017-07-28 10:32:08 +1000
committerBastiaan Olij <mux213@gmail.com>2019-06-30 18:54:48 +1000
commitd9cefb34c1dd825fcceb76d430ee7410349b6a12 (patch)
tree689c8366671c6722ebd15386360d88a7a72f6e57 /platform
parent3942c939e3ed152d4cf9647411f34d1bc14cdec2 (diff)
ARKit for Godot 3.2
This PR introduces support for ARKit to the iOS version of Godot. ARKit is Apples Augmented Reality platform. This PR brings in support for ARKit 1.0 and implements a few ARKit 2.0 features. It requires iOS 11 to run but should not prevent Godot from running on older versions as long as ARKit remains unused.
Diffstat (limited to 'platform')
-rw-r--r--platform/iphone/camera_ios.h4
-rw-r--r--platform/iphone/camera_ios.mm63
-rw-r--r--platform/iphone/detect.py1
-rw-r--r--platform/iphone/export/export.cpp29
-rw-r--r--platform/iphone/gl_view.mm2
5 files changed, 55 insertions, 44 deletions
diff --git a/platform/iphone/camera_ios.h b/platform/iphone/camera_ios.h
index cf747283e1..ceabdba6a3 100644
--- a/platform/iphone/camera_ios.h
+++ b/platform/iphone/camera_ios.h
@@ -31,12 +31,10 @@
#ifndef CAMERAIOS_H
#define CAMERAIOS_H
-///@TODO this is a near duplicate of CameraOSX, we should find a way to combine those to minimise code duplication!!!!
-// If you fix something here, make sure you fix it there as wel!
-
#include "servers/camera_server.h"
class CameraIOS : public CameraServer {
+private:
public:
CameraIOS();
~CameraIOS();
diff --git a/platform/iphone/camera_ios.mm b/platform/iphone/camera_ios.mm
index 4c11701fdd..5a54eaee9b 100644
--- a/platform/iphone/camera_ios.mm
+++ b/platform/iphone/camera_ios.mm
@@ -241,7 +241,6 @@
class CameraFeedIOS : public CameraFeed {
private:
- bool is_arkit; // if true this feed is updated through ARKit (should only have one and not yet implemented)
AVCaptureDevice *device;
MyCaptureSession *capture_session;
@@ -258,10 +257,6 @@ public:
void deactivate_feed();
};
-bool CameraFeedIOS::get_is_arkit() const {
- return is_arkit;
-};
-
AVCaptureDevice *CameraFeedIOS::get_device() const {
return device;
};
@@ -274,24 +269,16 @@ CameraFeedIOS::CameraFeedIOS() {
void CameraFeedIOS::set_device(AVCaptureDevice *p_device) {
device = p_device;
- if (device == NULL) {
- ///@TODO finish this!
- is_arkit = true;
- name = "ARKit";
+ [device retain];
+
+ // get some info
+ NSString *device_name = p_device.localizedName;
+ name = device_name.UTF8String;
+ position = CameraFeed::FEED_UNSPECIFIED;
+ if ([p_device position] == AVCaptureDevicePositionBack) {
position = CameraFeed::FEED_BACK;
- } else {
- is_arkit = false;
- [device retain];
-
- // get some info
- NSString *device_name = p_device.localizedName;
- name = device_name.UTF8String;
- position = CameraFeed::FEED_UNSPECIFIED;
- if ([p_device position] == AVCaptureDevicePositionBack) {
- position = CameraFeed::FEED_BACK;
- } else if ([p_device position] == AVCaptureDevicePositionFront) {
- position = CameraFeed::FEED_FRONT;
- };
+ } else if ([p_device position] == AVCaptureDevicePositionFront) {
+ position = CameraFeed::FEED_FRONT;
};
};
@@ -308,15 +295,11 @@ CameraFeedIOS::~CameraFeedIOS() {
};
bool CameraFeedIOS::activate_feed() {
- if (is_arkit) {
- ///@TODO to implement;
+ if (capture_session) {
+ // already recording!
} else {
- if (capture_session) {
- // already recording!
- } else {
- // start camera capture
- capture_session = [[MyCaptureSession alloc] initForFeed:this andDevice:device];
- };
+ // start camera capture
+ capture_session = [[MyCaptureSession alloc] initForFeed:this andDevice:device];
};
return true;
@@ -376,14 +359,14 @@ void CameraIOS::update_feeds() {
// this way of doing things is deprecated but still works,
// rewrite to using AVCaptureDeviceDiscoverySession
- AVCaptureDeviceDiscoverySession *session = [AVCaptureDeviceDiscoverySession discoverySessionWithDeviceTypes:[NSArray arrayWithObjects:AVCaptureDeviceTypeBuiltInTelephotoCamera, AVCaptureDeviceTypeBuiltInDualCamera, AVCaptureDeviceTypeBuiltInTrueDepthCamera] mediaType:AVMediaTypeVideo position:AVCaptureDevicePositionUnspecified];
+ AVCaptureDeviceDiscoverySession *session = [AVCaptureDeviceDiscoverySession discoverySessionWithDeviceTypes:[NSArray arrayWithObjects:AVCaptureDeviceTypeBuiltInTelephotoCamera, AVCaptureDeviceTypeBuiltInDualCamera, AVCaptureDeviceTypeBuiltInTrueDepthCamera, AVCaptureDeviceTypeBuiltInWideAngleCamera] mediaType:AVMediaTypeVideo position:AVCaptureDevicePositionUnspecified];
// remove devices that are gone..
for (int i = feeds.size() - 1; i >= 0; i--) {
- Ref<CameraFeedIOS> feed = (Ref<CameraFeedIOS>)feeds[i];
+ Ref<CameraFeedIOS> feed(feeds[i]);
- if (feed->get_is_arkit()) {
- // ignore, this is our arkit entry
+ if (feed.is_null()) {
+ // feed not managed by us
} else if (![session.devices containsObject:feed->get_device()]) {
// remove it from our array, this will also destroy it ;)
remove_feed(feed);
@@ -393,9 +376,13 @@ void CameraIOS::update_feeds() {
// add new devices..
for (AVCaptureDevice *device in session.devices) {
bool found = false;
+
for (int i = 0; i < feeds.size() && !found; i++) {
- Ref<CameraFeedIOS> feed = (Ref<CameraFeedIOS>)feeds[i];
- if (feed->get_device() == device) {
+ Ref<CameraFeedIOS> feed(feeds[i]);
+
+ if (feed.is_null()) {
+ // feed not managed by us
+ } else if (feed->get_device() == device) {
found = true;
};
};
@@ -410,9 +397,13 @@ void CameraIOS::update_feeds() {
};
CameraIOS::CameraIOS() {
+ print_line("Requesting Camera permissions");
+
[AVCaptureDevice requestAccessForMediaType:AVMediaTypeVideo
completionHandler:^(BOOL granted) {
if (granted) {
+ print_line("Access to cameras granted!");
+
// Find available cameras we have at this time
update_feeds();
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index daf4f405fd..b448cbe097 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -154,6 +154,7 @@ def configure(env):
'-framework', 'Security',
'-framework', 'SystemConfiguration',
'-framework', 'UIKit',
+ '-framework', 'ARKit',
])
# Feature options
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index b2064472e4..a9daa6ea5f 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -95,7 +95,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
Vector<ExportArchitecture> _get_supported_architectures();
Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset);
- void _add_assets_to_project(Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
+ void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets);
Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
@@ -656,7 +656,7 @@ struct ExportLibsData {
String dest_dir;
};
-void EditorExportPlatformIOS::_add_assets_to_project(Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets) {
+void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets) {
Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
Vector<String> frameworks;
for (int i = 0; i < export_plugins.size(); ++i) {
@@ -714,7 +714,28 @@ void EditorExportPlatformIOS::_add_assets_to_project(Vector<uint8_t> &p_project_
// Note, frameworks like gamekit are always included in our project.pbxprof file
// even if turned off in capabilities.
- // Frameworks that are used by modules (like arkit) we may need to optionally add here.
+
+ // We do need our ARKit framework
+ if ((bool)p_preset->get("capabilities/arkit")) {
+ String build_id = (++current_id).str();
+ String ref_id = (++current_id).str();
+
+ if (pbx_frameworks_build.length() > 0) {
+ pbx_frameworks_build += ",\n";
+ pbx_frameworks_refs += ",\n";
+ }
+
+ pbx_frameworks_build += build_id;
+ pbx_frameworks_refs += ref_id;
+
+ Dictionary format_dict;
+ format_dict["build_id"] = build_id;
+ format_dict["ref_id"] = ref_id;
+ format_dict["name"] = "ARKit.framework";
+ format_dict["file_path"] = "System/Library/Frameworks/ARKit.framework";
+ format_dict["file_type"] = "wrapper.framework";
+ pbx_files += file_info_format.format(format_dict, "$_");
+ }
String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size());
str = str.replace("$additional_pbx_files", pbx_files);
@@ -1045,7 +1066,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
print_line("Exporting additional assets");
Vector<IOSExportAsset> assets;
_export_additional_assets(dest_dir + binary_name, libraries, assets);
- _add_assets_to_project(project_file_data, assets);
+ _add_assets_to_project(p_preset, project_file_data, assets);
String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj";
FileAccess *f = FileAccess::open(project_file_name, FileAccess::WRITE);
if (!f) {
diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm
index 1cb8d0e44e..4641b2c4ac 100644
--- a/platform/iphone/gl_view.mm
+++ b/platform/iphone/gl_view.mm
@@ -494,7 +494,7 @@ static void clear_touches() {
#ifdef DEBUG_ENABLED
GLenum err = glGetError();
if (err)
- NSLog(@"%x error", err);
+ NSLog(@"DrawView: %x error", err);
#endif
}