diff options
author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-01-15 20:47:34 +0200 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-01-18 11:47:03 +0200 |
commit | d62ca0c9c02fa202ca294e75c2bb12dfe774cc75 (patch) | |
tree | 25f96c4065b9df8ae6754e38d99a88b8a2a4037f /platform | |
parent | 8ae86f608a797d82a3546939181c830fa140e52b (diff) |
Window management improvements.
[macOS] Fix transient windows not working in the full-screen mode.
[macOS] Fix moving transient windows to the other screen than parent window.
[macOS] Fix popup menu switch on hover.
[macOS] Use content origin rect for windows position (to ensure `DS.mouse_get_position` is equal to `DS.window_get_position` + mouse position from the input events).
[macOS] Fix incorrect input coordinates, when external display with different scaling in connected/disconnected.
[macOS/Windows] Fix moving fullscreen windows between the screens.
Add auto refocusing of the parent window, when the focused transient window is closed.
Remove redundant `DS.mouse_get_absolute_position` function (returns mouse position in the screen coordinates, same as `DS.mouse_get_position`).
Diffstat (limited to 'platform')
-rw-r--r-- | platform/linuxbsd/display_server_x11.cpp | 15 | ||||
-rw-r--r-- | platform/linuxbsd/display_server_x11.h | 1 | ||||
-rw-r--r-- | platform/osx/display_server_osx.h | 3 | ||||
-rw-r--r-- | platform/osx/display_server_osx.mm | 63 | ||||
-rw-r--r-- | platform/windows/display_server_windows.cpp | 16 |
5 files changed, 54 insertions, 44 deletions
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index c4f7a3a646..318d014ee5 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -365,21 +365,6 @@ void DisplayServerX11::mouse_warp_to_position(const Point2i &p_to) { } Point2i DisplayServerX11::mouse_get_position() const { - int root_x, root_y; - int win_x, win_y; - unsigned int mask_return; - Window window_returned; - - Bool result = XQueryPointer(x11_display, RootWindow(x11_display, DefaultScreen(x11_display)), &window_returned, - &window_returned, &root_x, &root_y, &win_x, &win_y, - &mask_return); - if (result == True) { - return Point2i(root_x, root_y); - } - return Point2i(); -} - -Point2i DisplayServerX11::mouse_get_absolute_position() const { int number_of_screens = XScreenCount(x11_display); for (int i = 0; i < number_of_screens; i++) { Window root, child; diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h index 1dcedabb1a..8929f528d6 100644 --- a/platform/linuxbsd/display_server_x11.h +++ b/platform/linuxbsd/display_server_x11.h @@ -289,7 +289,6 @@ public: virtual void mouse_warp_to_position(const Point2i &p_to) override; virtual Point2i mouse_get_position() const override; - virtual Point2i mouse_get_absolute_position() const override; virtual MouseButton mouse_get_button_state() const override; virtual void clipboard_set(const String &p_text) override; diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h index afc2754b0e..d609a84e50 100644 --- a/platform/osx/display_server_osx.h +++ b/platform/osx/display_server_osx.h @@ -98,6 +98,8 @@ public: NSTimeInterval last_warp = 0; bool ignore_warp = false; + float display_max_scale = 1.f; + Vector<KeyEvent> key_event_buffer; int key_event_pos; @@ -214,7 +216,6 @@ public: virtual void mouse_warp_to_position(const Point2i &p_to) override; virtual Point2i mouse_get_position() const override; - virtual Point2i mouse_get_absolute_position() const override; virtual MouseButton mouse_get_button_state() const override; virtual void clipboard_set(const String &p_text) override; diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index 52cabfd821..e3b4333ec8 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -158,12 +158,7 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { } if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) { - DisplayServerOSX::WindowData &pwd = DS_OSX->windows[wd.transient_parent]; - [pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to parent. DS_OSX->window_set_transient(window_id, DisplayServerOSX::INVALID_WINDOW_ID); - } else if ((window_id != DisplayServerOSX::MAIN_WINDOW_ID) && (DS_OSX->windows.size() == 1)) { - DisplayServerOSX::WindowData &pwd = DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID]; - [pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to main window if there is no parent or other windows left. } #if defined(GLES3_ENABLED) @@ -2001,10 +1996,6 @@ void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) { } Point2i DisplayServerOSX::mouse_get_position() const { - return last_mouse_pos; -} - -Point2i DisplayServerOSX::mouse_get_absolute_position() const { _THREAD_SAFE_METHOD_ const NSPoint mouse_pos = [NSEvent mouseLocation]; @@ -2071,10 +2062,8 @@ int DisplayServerOSX::get_screen_count() const { // to convert between OS X native screen coordinates and the ones expected by Godot static bool displays_arrangement_dirty = true; -static bool displays_scale_dirty = true; static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) { displays_arrangement_dirty = true; - displays_scale_dirty = true; } Point2i DisplayServerOSX::_get_screens_origin() const { @@ -2185,15 +2174,8 @@ float DisplayServerOSX::screen_get_scale(int p_screen) const { float DisplayServerOSX::screen_get_max_scale() const { _THREAD_SAFE_METHOD_ - static float scale = 1.f; - if (displays_scale_dirty) { - int screen_count = get_screen_count(); - for (int i = 0; i < screen_count; i++) { - scale = fmax(scale, screen_get_scale(i)); - } - displays_scale_dirty = false; - } - return scale; + // Note: Do not update max display scale on screen configuration change, existing editor windows can't be rescaled on the fly. + return display_max_scale; } Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const { @@ -2380,8 +2362,24 @@ int DisplayServerOSX::window_get_current_screen(WindowID p_window) const { void DisplayServerOSX::window_set_current_screen(int p_screen, WindowID p_window) { _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + bool was_fullscreen = false; + if (wd.fullscreen) { + // Temporary exit fullscreen mode to move window. + [wd.window_object toggleFullScreen:nil]; + was_fullscreen = true; + } + Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window)); window_set_position(wpos + screen_get_position(p_screen), p_window); + + if (was_fullscreen) { + // Re-enter fullscreen mode. + [wd.window_object toggleFullScreen:nil]; + } } void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent) { @@ -2404,7 +2402,7 @@ void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent wd_window.transient_parent = INVALID_WINDOW_ID; wd_parent.transient_children.erase(p_window); - [wd_parent.window_object removeChildWindow:wd_window.window_object]; + [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; } else { ERR_FAIL_COND(!windows.has(p_parent)); ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent"); @@ -2413,7 +2411,7 @@ void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent wd_window.transient_parent = p_parent; wd_parent.transient_children.insert(p_window); - [wd_parent.window_object addChildWindow:wd_window.window_object ordered:NSWindowAbove]; + [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary]; } } @@ -2423,7 +2421,9 @@ Point2i DisplayServerOSX::window_get_position(WindowID p_window) const { ERR_FAIL_COND_V(!windows.has(p_window), Point2i()); const WindowData &wd = windows[p_window]; - NSRect nsrect = [wd.window_object frame]; + // Use content rect position (without titlebar / window border). + const NSRect contentRect = [wd.window_view frame]; + const NSRect nsrect = [wd.window_object convertRectToScreen:contentRect]; Point2i pos; // Return the position of the top-left corner, for OS X the y starts at the bottom @@ -2451,7 +2451,16 @@ void DisplayServerOSX::window_set_position(const Point2i &p_position, WindowID p position += _get_screens_origin(); position /= screen_get_max_scale(); - [wd.window_object setFrameTopLeftPoint:NSMakePoint(position.x, position.y)]; + // Remove titlebar / window border size. + const NSRect contentRect = [wd.window_view frame]; + const NSRect windowRect = [wd.window_object frame]; + const NSRect nsrect = [wd.window_object convertRectToScreen:contentRect]; + Point2i offset; + offset.x = (nsrect.origin.x - windowRect.origin.x); + offset.y = (nsrect.origin.y + nsrect.size.height); + offset.y -= (windowRect.origin.y + windowRect.size.height); + + [wd.window_object setFrameTopLeftPoint:NSMakePoint(position.x - offset.x, position.y - offset.y)]; _update_window(wd); _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]); @@ -3699,7 +3708,11 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode keyboard_layout_dirty = true; displays_arrangement_dirty = true; - displays_scale_dirty = true; + + int screen_count = get_screen_count(); + for (int i = 0; i < screen_count; i++) { + display_max_scale = fmax(display_max_scale, screen_get_scale(i)); + } // Register to be notified on keyboard layout changes CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(), diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 1271e64945..bcddae45d8 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -674,8 +674,20 @@ void DisplayServerWindows::window_set_current_screen(int p_screen, WindowID p_wi ERR_FAIL_COND(!windows.has(p_window)); ERR_FAIL_INDEX(p_screen, get_screen_count()); - Vector2 ofs = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window)); - window_set_position(ofs + screen_get_position(p_screen), p_window); + const WindowData &wd = windows[p_window]; + if (wd.fullscreen) { + int cs = window_get_current_screen(p_window); + if (cs == p_screen) { + return; + } + Point2 pos = screen_get_position(p_screen); + Size2 size = screen_get_size(p_screen); + + MoveWindow(wd.hWnd, pos.x, pos.y, size.width, size.height, TRUE); + } else { + Vector2 ofs = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window)); + window_set_position(ofs + screen_get_position(p_screen), p_window); + } } Point2i DisplayServerWindows::window_get_position(WindowID p_window) const { |