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authorZae <zaevi@live.com>2022-11-08 18:33:24 +0800
committerZae <zaevi@live.com>2022-11-08 18:33:24 +0800
commitbc9bf00e4a7488d8a691031b759073151c29b11c (patch)
tree0af1b018fb685e712f29988314eebe34f421b547 /platform
parent40ed34f6dc1422fb440d60306afb9778f7a7d07b (diff)
Fix viewport doesn't auto-resize on Web.
Diffstat (limited to 'platform')
-rw-r--r--platform/web/display_server_web.cpp12
-rw-r--r--platform/web/display_server_web.h1
2 files changed, 11 insertions, 2 deletions
diff --git a/platform/web/display_server_web.cpp b/platform/web/display_server_web.cpp
index 5a1a56b9da..f704124704 100644
--- a/platform/web/display_server_web.cpp
+++ b/platform/web/display_server_web.cpp
@@ -54,7 +54,15 @@ DisplayServerWeb *DisplayServerWeb::get_singleton() {
// Window (canvas)
bool DisplayServerWeb::check_size_force_redraw() {
- return godot_js_display_size_update() != 0;
+ bool size_changed = godot_js_display_size_update() != 0;
+ if (size_changed && !rect_changed_callback.is_null()) {
+ Variant size = Rect2i(Point2i(), window_get_size()); // TODO use window_get_position if implemented.
+ Variant *vp = &size;
+ Variant ret;
+ Callable::CallError ce;
+ rect_changed_callback.callp((const Variant **)&vp, 1, ret, ce);
+ }
+ return size_changed;
}
void DisplayServerWeb::fullscreen_change_callback(int p_fullscreen) {
@@ -903,7 +911,7 @@ ObjectID DisplayServerWeb::window_get_attached_instance_id(WindowID p_window) co
}
void DisplayServerWeb::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
- // Not supported.
+ rect_changed_callback = p_callable;
}
void DisplayServerWeb::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) {
diff --git a/platform/web/display_server_web.h b/platform/web/display_server_web.h
index 3222e2483e..1919736802 100644
--- a/platform/web/display_server_web.h
+++ b/platform/web/display_server_web.h
@@ -60,6 +60,7 @@ private:
WindowMode window_mode = WINDOW_MODE_WINDOWED;
ObjectID window_attached_instance_id = {};
+ Callable rect_changed_callback;
Callable window_event_callback;
Callable input_event_callback;
Callable input_text_callback;