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authorOmar Shehata <omar.sameh.shehata@gmail.com>2023-05-06 16:35:19 -0400
committerRĂ©mi Verschelde <rverschelde@gmail.com>2023-05-12 12:14:14 +0200
commitbab96e71d210c0ba9acf9660fb2220be606cad21 (patch)
treea94d466b472320536ad219ffab2b8880ffe8d3e4 /platform
parent07af84689fe67251069a22845c854f7ae62f66af (diff)
Fix double tap & drag on Android
(cherry picked from commit 0c94750642978df5b5a100692c7b8be8522fd668)
Diffstat (limited to 'platform')
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt3
1 files changed, 3 insertions, 0 deletions
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
index af1f38f89c..7dc5fb6f83 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
@@ -197,7 +197,10 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
if (event.actionMasked == MotionEvent.ACTION_UP) {
nextDownIsDoubleTap = false
GodotInputHandler.handleMotionEvent(event)
+ } else if (event.actionMasked == MotionEvent.ACTION_MOVE && panningAndScalingEnabled == false) {
+ GodotInputHandler.handleMotionEvent(event)
}
+
return true
}