diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-08-19 17:47:27 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-08-19 17:47:27 -0300 |
commit | b9dcebb37cf15f7f0c062740ad4a755d32f88ed5 (patch) | |
tree | 86b1a935105abb50ff87aaf5c17f422a745c248c /platform | |
parent | 588ffbc08aaf7d1fa30163f46702d56e032de04a (diff) |
Revert "Second take at making command-line arguments more UNIX-like + main.cpp and help cleanup"
Diffstat (limited to 'platform')
-rw-r--r-- | platform/android/export/export.cpp | 28 | ||||
-rw-r--r-- | platform/android/godot_android.cpp | 1 | ||||
-rw-r--r-- | platform/android/java/src/org/godotengine/godot/Godot.java | 12 | ||||
-rw-r--r-- | platform/android/java_glue.cpp | 4 | ||||
-rw-r--r-- | platform/iphone/view_controller.mm | 2 | ||||
-rw-r--r-- | platform/uwp/app.cpp | 2 | ||||
-rw-r--r-- | platform/uwp/export/export.cpp | 2 |
7 files changed, 26 insertions, 25 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index ee93c29577..3c52834d92 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -1220,10 +1220,10 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d /*String host = EditorSettings::get_singleton()->get("filesystem/file_server/host"); int port = EditorSettings::get_singleton()->get("filesystem/file_server/post"); String passwd = EditorSettings::get_singleton()->get("filesystem/file_server/password"); - cl.push_back("--remote-fs"); + cl.push_back("-rfs"); cl.push_back(host+":"+itos(port)); if (passwd!="") { - cl.push_back("--remote-fs-password"); + cl.push_back("-rfs_pass"); cl.push_back(passwd); }*/ @@ -1243,10 +1243,10 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d err = save_pack(pf); memdelete(pf); - cl.push_back("--use_apk_expansion"); - cl.push_back("--apk_expansion_md5"); + cl.push_back("-use_apk_expansion"); + cl.push_back("-apk_expansion_md5"); cl.push_back(FileAccess::get_md5(fullpath)); - cl.push_back("--apk_expansion_key"); + cl.push_back("-apk_expansion_key"); cl.push_back(apk_expansion_pkey.strip_edges()); } else { @@ -1262,10 +1262,10 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d } if (use_32_fb) - cl.push_back("--use_depth_32"); + cl.push_back("-use_depth_32"); if (immersive) - cl.push_back("--use_immersive"); + cl.push_back("-use_immersive"); if (cl.size()) { //add comandline @@ -3330,10 +3330,10 @@ public: /*String host = EditorSettings::get_singleton()->get("filesystem/file_server/host"); int port = EditorSettings::get_singleton()->get("filesystem/file_server/post"); String passwd = EditorSettings::get_singleton()->get("filesystem/file_server/password"); - cl.push_back("--remote-fs"); + cl.push_back("-rfs"); cl.push_back(host+":"+itos(port)); if (passwd!="") { - cl.push_back("--remote-fs-password"); + cl.push_back("-rfs_pass"); cl.push_back(passwd); }*/ @@ -3350,10 +3350,10 @@ public: return OK; } - cl.push_back("--use_apk_expansion"); - cl.push_back("--apk_expansion_md5"); + cl.push_back("-use_apk_expansion"); + cl.push_back("-apk_expansion_md5"); cl.push_back(FileAccess::get_md5(fullpath)); - cl.push_back("--apk_expansion_key"); + cl.push_back("-apk_expansion_key"); cl.push_back(apk_expansion_pkey.strip_edges()); } else { @@ -3367,10 +3367,10 @@ public: } if (use_32_fb) - cl.push_back("--use_depth_32"); + cl.push_back("-use_depth_32"); if (immersive) - cl.push_back("--use_immersive"); + cl.push_back("-use_immersive"); if (cl.size()) { //add comandline diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp index 5933b83d06..6fbd42d7b3 100644 --- a/platform/android/godot_android.cpp +++ b/platform/android/godot_android.cpp @@ -616,6 +616,7 @@ static void engine_handle_cmd(struct android_app *app, int32_t cmd) { //do initialization here, when there's OpenGL! hackish but the only way engine->os = new OS_Android(_gfx_init, engine); + //char *args[]={"-test","gui",NULL}; __android_log_print(ANDROID_LOG_INFO, "godot", "pre asdasd setup..."); #if 0 Error err = Main::setup("apk",2,args); diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java index d444d37c2f..d620b2b9c4 100644 --- a/platform/android/java/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/src/org/godotengine/godot/Godot.java @@ -387,7 +387,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC new_cmdline = new String[ 2 ]; } - new_cmdline[cll]="--main_pack"; + new_cmdline[cll]="-main_pack"; new_cmdline[cll+1]=expansion_pack_path; command_line=new_cmdline; } @@ -452,9 +452,9 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC for(int i=0;i<command_line.length;i++) { boolean has_extra = i< command_line.length -1; - if (command_line[i].equals("--use_depth_32")) { + if (command_line[i].equals("-use_depth_32")) { use_32_bits=true; - } else if (command_line[i].equals("--use_immersive")) { + } else if (command_line[i].equals("-use_immersive")) { use_immersive=true; if(Build.VERSION.SDK_INT >= 19.0){ // check if the application runs on an android 4.4+ window.getDecorView().setSystemUiVisibility( @@ -467,12 +467,12 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC UiChangeListener(); } - } else if (command_line[i].equals("--use_apk_expansion")) { + } else if (command_line[i].equals("-use_apk_expansion")) { use_apk_expansion=true; - } else if (has_extra && command_line[i].equals("--apk_expansion_md5")) { + } else if (has_extra && command_line[i].equals("-apk_expansion_md5")) { main_pack_md5=command_line[i+1]; i++; - } else if (has_extra && command_line[i].equals("--apk_expansion_key")) { + } else if (has_extra && command_line[i].equals("-apk_expansion_key")) { main_pack_key=command_line[i+1]; SharedPreferences prefs = getSharedPreferences("app_data_keys", MODE_PRIVATE); Editor editor = prefs.edit(); diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp index eb139fb471..683e1cfb22 100644 --- a/platform/android/java_glue.cpp +++ b/platform/android/java_glue.cpp @@ -844,7 +844,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en } else { //__android_log_print(ANDROID_LOG_INFO,"godot","cmdline arg %i is: %s\n",i,rawString); - if (strcmp(rawString, "--main_pack") == 0) + if (strcmp(rawString, "-main_pack") == 0) use_apk_expansion = true; } @@ -867,7 +867,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en __android_log_print(ANDROID_LOG_INFO, "godot", "**SETUP"); #if 0 - char *args[]={"--test","render",NULL}; + char *args[]={"-test","render",NULL}; __android_log_print(ANDROID_LOG_INFO,"godot","pre asdasd setup..."); Error err = Main::setup("apk",2,args,false); #else diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index 921ef8f607..574598e1d3 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -42,7 +42,7 @@ int add_path(int p_argc, char **p_args) { if (!str) return p_argc; - p_args[p_argc++] = "--path"; + p_args[p_argc++] = "-path"; [str retain]; // memory leak lol (maybe make it static here and delete it in ViewController destructor? @todo p_args[p_argc++] = (char *)[str cString]; p_args[p_argc] = NULL; diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp index 8824d1c1d0..c773c0b746 100644 --- a/platform/uwp/app.cpp +++ b/platform/uwp/app.cpp @@ -512,7 +512,7 @@ void App::UpdateWindowSize(Size size) { char **App::get_command_line(unsigned int *out_argc) { - static char *fail_cl[] = { "--path", "game", NULL }; + static char *fail_cl[] = { "-path", "game", NULL }; *out_argc = 2; FILE *f = _wfopen(L"__cl__.cl", L"rb"); diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 68307c4e90..39717196aa 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -1330,7 +1330,7 @@ public: } if (!(p_flags & DEBUG_FLAG_DUMB_CLIENT)) { - cl.push_back("--path"); + cl.push_back("-path"); cl.push_back("game"); } |