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authorFredia Huya-Kouadio <fhuya@meta.com>2023-02-12 21:03:47 -0800
committerFredia Huya-Kouadio <fhuya@meta.com>2023-02-12 21:04:36 -0800
commitb53e9614b863597b1f7b4e0d5a5c4bc78a162a8b (patch)
treea945269ca6cd58f5f1564c08031cfa9c8b8734d9 /platform
parent27b2260460ab478707d884a16429add5bb3375f1 (diff)
Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality
Diffstat (limited to 'platform')
-rw-r--r--platform/android/android_input_handler.cpp28
-rw-r--r--platform/android/android_input_handler.h6
2 files changed, 29 insertions, 5 deletions
diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp
index 17903b3965..6d34e28182 100644
--- a/platform/android/android_input_handler.cpp
+++ b/platform/android/android_input_handler.cpp
@@ -129,13 +129,22 @@ void AndroidInputHandler::process_key_event(int p_physical_keycode, int p_unicod
Input::get_singleton()->parse_input_event(ev);
}
-void AndroidInputHandler::_parse_all_touch(bool p_pressed, bool p_double_tap) {
+void AndroidInputHandler::_cancel_all_touch() {
+ _parse_all_touch(false, false, true);
+ touch.clear();
+}
+
+void AndroidInputHandler::_parse_all_touch(bool p_pressed, bool p_double_tap, bool reset_index) {
if (touch.size()) {
//end all if exist
for (int i = 0; i < touch.size(); i++) {
Ref<InputEventScreenTouch> ev;
ev.instantiate();
- ev->set_index(touch[i].id);
+ if (reset_index) {
+ ev->set_index(-1);
+ } else {
+ ev->set_index(touch[i].id);
+ }
ev->set_pressed(p_pressed);
ev->set_position(touch[i].pos);
ev->set_double_tap(p_double_tap);
@@ -196,7 +205,9 @@ void AndroidInputHandler::process_touch_event(int p_event, int p_pointer, const
}
} break;
- case AMOTION_EVENT_ACTION_CANCEL:
+ case AMOTION_EVENT_ACTION_CANCEL: {
+ _cancel_all_touch();
+ } break;
case AMOTION_EVENT_ACTION_UP: { //release
_release_all_touch();
} break;
@@ -236,6 +247,12 @@ void AndroidInputHandler::process_touch_event(int p_event, int p_pointer, const
}
}
+void AndroidInputHandler::_cancel_mouse_event_info(bool p_source_mouse_relative) {
+ buttons_state = BitField<MouseButtonMask>();
+ _parse_mouse_event_info(BitField<MouseButtonMask>(), false, false, p_source_mouse_relative);
+ mouse_event_info.valid = false;
+}
+
void AndroidInputHandler::_parse_mouse_event_info(BitField<MouseButtonMask> event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative) {
if (!mouse_event_info.valid) {
return;
@@ -296,8 +313,11 @@ void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_an
_parse_mouse_event_info(event_buttons_mask, true, p_double_click, p_source_mouse_relative);
} break;
+ case AMOTION_EVENT_ACTION_CANCEL: {
+ _cancel_mouse_event_info(p_source_mouse_relative);
+ } break;
+
case AMOTION_EVENT_ACTION_UP:
- case AMOTION_EVENT_ACTION_CANCEL:
case AMOTION_EVENT_ACTION_BUTTON_RELEASE: {
_release_mouse_event_info(p_source_mouse_relative);
} break;
diff --git a/platform/android/android_input_handler.h b/platform/android/android_input_handler.h
index 6e53dcfc89..a56b6aa6c4 100644
--- a/platform/android/android_input_handler.h
+++ b/platform/android/android_input_handler.h
@@ -87,10 +87,14 @@ private:
void _release_mouse_event_info(bool p_source_mouse_relative = false);
- void _parse_all_touch(bool p_pressed, bool p_double_tap);
+ void _cancel_mouse_event_info(bool p_source_mouse_relative = false);
+
+ void _parse_all_touch(bool p_pressed, bool p_double_tap, bool reset_index = false);
void _release_all_touch();
+ void _cancel_all_touch();
+
public:
void process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click, bool p_source_mouse_relative);
void process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points, bool p_double_tap);