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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-08-07 14:47:54 +0200 |
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committer | GitHub <noreply@github.com> | 2017-08-07 14:47:54 +0200 |
commit | ae88eb5b5061f83cc6e6fd649c36bb7cef3e8ea8 (patch) | |
tree | df9884d0db0eaf7401f17196147cd691db0e0926 /platform | |
parent | b31ba2f187679b1cdc10fd31a48e59177a5cb0cc (diff) | |
parent | 0ed3da8e2a4b797db6cd3edf5949fff992b6bc0b (diff) |
Merge pull request #10099 from bruvzg/3.0-fix-osx-warp_mouse_pos
Fix warp_mouse_pos on macOS
Diffstat (limited to 'platform')
-rw-r--r-- | platform/osx/os_osx.mm | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index cfa039c130..b45647b8bb 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -1081,18 +1081,13 @@ void OS_OSX::warp_mouse_pos(const Point2 &p_to) { mouse_y = p_to.y; } else { //set OS position - /* this code has not been tested, please be a kind soul and fix it if it fails! */ - //local point in window coords - NSPoint localPoint = { p_to.x, p_to.y }; - - NSPoint pointInWindow = [window_view convertPoint:localPoint toView:nil]; - NSRect pointInWindowRect; - pointInWindowRect.origin = pointInWindow; + const NSRect contentRect = [window_view frame]; + NSRect pointInWindowRect = NSMakeRect(p_to.x / display_scale, contentRect.size.height - (p_to.y / display_scale) - 1, 0, 0); NSPoint pointOnScreen = [[window_view window] convertRectToScreen:pointInWindowRect].origin; //point in scren coords - CGPoint lMouseWarpPos = { pointOnScreen.x, pointOnScreen.y }; + CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y }; //do the warping CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState); |