diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-12-09 13:21:36 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-12-09 13:21:36 +0100 |
commit | a8ee9a6116d00032b5053385c454da013fcf672b (patch) | |
tree | b3691b669153a980a26f037066d6d5dd26a622a4 /platform | |
parent | 181ad1b051c2918d6916e4320c4b72db814584c2 (diff) | |
parent | c067cf2c6a81172d28cf522d281ec94ff608a48d (diff) |
Merge pull request #14434 from Smjert/fix/13447/vsync
Fixes vsync setting ignored when using a separate thread for rendering
Diffstat (limited to 'platform')
-rw-r--r-- | platform/haiku/os_haiku.cpp | 1 | ||||
-rw-r--r-- | platform/osx/os_osx.mm | 2 | ||||
-rw-r--r-- | platform/uwp/os_uwp.cpp | 1 | ||||
-rw-r--r-- | platform/windows/os_windows.cpp | 2 | ||||
-rw-r--r-- | platform/x11/os_x11.cpp | 2 |
5 files changed, 8 insertions, 0 deletions
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp index ef5a065107..f7196755af 100644 --- a/platform/haiku/os_haiku.cpp +++ b/platform/haiku/os_haiku.cpp @@ -105,6 +105,7 @@ void OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_ context_gl = memnew(ContextGL_Haiku(window)); context_gl->initialize(); context_gl->make_current(); + context_gl->set_use_vsync(current_video_mode.use_vsync); /* Port to GLES 3 rasterizer */ //rasterizer = memnew(RasterizerGLES2); diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 6cc8be250d..75d0bd1648 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -1089,6 +1089,8 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au [context makeCurrentContext]; + set_use_vsync(p_desired.use_vsync); + [NSApp activateIgnoringOtherApps:YES]; _update_window(); diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 1655caf04b..659f162724 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -241,6 +241,7 @@ void OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_aud RasterizerGLES3::register_config(); RasterizerGLES3::make_current(); + gl_context->set_use_vsync(vm.use_vsync); visual_server = memnew(VisualServerRaster); // FIXME: Reimplement threaded rendering? Or remove? diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 79a760f055..41730d33af 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1074,6 +1074,8 @@ void OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int RasterizerGLES3::register_config(); RasterizerGLES3::make_current(); + + gl_context->set_use_vsync(video_mode.use_vsync); #endif visual_server = memnew(VisualServerRaster); diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index c210a03688..263ff012d4 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -286,6 +286,8 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au RasterizerGLES3::make_current(); + context_gl->set_use_vsync(current_videomode.use_vsync); + #endif visual_server = memnew(VisualServerRaster); |