diff options
author | Hein-Pieter van Braam <hp@tmm.cx> | 2017-09-01 22:33:39 +0200 |
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committer | Hein-Pieter van Braam <hp@tmm.cx> | 2017-09-02 01:59:26 +0200 |
commit | 9c63ab99f0a505b0f60079bb30cc453b4415fddc (patch) | |
tree | 7014cb6e8c2e71a0583656f76d3d37d719a74fb0 /platform | |
parent | dac150108ab3c1f41d5fd86cc6853f883064caaf (diff) |
Fix use of unitialized variables
The second in my quest to make Godot 3.x compile with -Werror on GCC7
Diffstat (limited to 'platform')
-rw-r--r-- | platform/android/export/export.cpp | 16 | ||||
-rw-r--r-- | platform/uwp/export/export.cpp | 4 |
2 files changed, 11 insertions, 9 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 3c5c0fda23..d691bd7629 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -540,14 +540,14 @@ class EditorExportAndroid : public EditorExportPlatform { //print_line("FILESIZE: "+itos(filesize)+" ACTUAL: "+itos(p_manifest.size())); - uint32_t string_count; - uint32_t styles_count; - uint32_t string_flags; - uint32_t string_data_offset; - - uint32_t styles_offset; - uint32_t string_table_begins; - uint32_t string_table_ends; + uint32_t string_count = 0; + uint32_t styles_count = 0; + uint32_t string_flags = 0; + uint32_t string_data_offset = 0; + + uint32_t styles_offset = 0; + uint32_t string_table_begins = 0; + uint32_t string_table_ends = 0; Vector<uint8_t> stable_extra; String version_name = p_preset->get("version/name"); diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index f9b8422004..a2be126c58 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -866,7 +866,7 @@ class EditorExportUWP : public EditorExportPlatform { Vector<uint8_t> _get_image_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) { Vector<uint8_t> data; - StreamTexture *image; + StreamTexture *image = NULL; if (p_path.find("StoreLogo") != -1) { image = p_preset->get("images/store_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/store_logo"))); @@ -882,6 +882,8 @@ class EditorExportUWP : public EditorExportPlatform { image = p_preset->get("images/wide310x150_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/wide310x150_logo"))); } else if (p_path.find("SplashScreen") != -1) { image = p_preset->get("images/splash_screen").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/splash_screen"))); + } else { + ERR_PRINT("Unable to load logo"); } if (!image) return data; |