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authorDmitry Koteroff <vortex@verona.im>2017-11-29 03:49:36 +0300
committerDmitry Koteroff <vortex@verona.im>2017-11-29 03:49:36 +0300
commit7f26fba8cbc532cd282a7e73753ae23bca1f36bc (patch)
tree3a2444a8025c9f2d3663560b843e1eb941e3968a /platform
parentedde7190abc65dcf2886cebc6f2486fd807e0e65 (diff)
Fixed white screen on editor/game startup by moving window displaying to a bit later phase
Diffstat (limited to 'platform')
-rw-r--r--platform/windows/os_windows.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 284dfaf904..7c1f733974 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -1044,12 +1044,6 @@ void OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
- if (!is_no_window_mode_enabled()) {
- ShowWindow(hWnd, SW_SHOW); // Show The Window
- SetForegroundWindow(hWnd); // Slightly Higher Priority
- SetFocus(hWnd); // Sets Keyboard Focus To
- }
-
/*
DEVMODE dmScreenSettings; // Device Mode
memset(&dmScreenSettings,0,sizeof(dmScreenSettings)); // Makes Sure Memory's Cleared
@@ -1087,6 +1081,12 @@ void OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
DragAcceptFiles(hWnd, true);
move_timer_id = 1;
+
+ if (!is_no_window_mode_enabled()) {
+ ShowWindow(hWnd, SW_SHOW); // Show The Window
+ SetForegroundWindow(hWnd); // Slightly Higher Priority
+ SetFocus(hWnd); // Sets Keyboard Focus To
+ }
}
void OS_Windows::set_clipboard(const String &p_text) {