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authorFredia Huya-Kouadio <fhuyakou@gmail.com>2022-05-31 23:26:03 -0700
committerFredia Huya-Kouadio <fhuyakou@gmail.com>2022-05-31 23:49:40 -0700
commit6f7ec7f723d3e479ef1ee6e1f619432bac7f2ee0 (patch)
treec631a91db95ab0b3e71c66f85a8483805c217835 /platform
parent70eaaf2a011f6f36779022ac18a1513acece012c (diff)
Misc editor tweaks and polishes:
- Using a bucketized approach to select the editor scale in order to avoid too high values - Add default app dimensions: used on Android devices with free floating app windows to set the default app frame - Add ability to launch the Game window in an adjacent frame when in multi window mode
Diffstat (limited to 'platform')
-rw-r--r--platform/android/java/app/config.gradle2
-rw-r--r--platform/android/java/editor/build.gradle2
-rw-r--r--platform/android/java/editor/src/main/AndroidManifest.xml7
-rw-r--r--platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.java29
-rw-r--r--platform/android/java/editor/src/main/res/values/dimens.xml5
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java24
6 files changed, 64 insertions, 5 deletions
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index 1b2976e715..1ee3baea03 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -1,6 +1,6 @@
ext.versions = [
androidGradlePlugin: '7.0.3',
- compileSdk : 30,
+ compileSdk : 31,
minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION'
targetSdk : 30, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
buildTools : '30.0.3',
diff --git a/platform/android/java/editor/build.gradle b/platform/android/java/editor/build.gradle
index 3312f61ad3..940ae67073 100644
--- a/platform/android/java/editor/build.gradle
+++ b/platform/android/java/editor/build.gradle
@@ -5,6 +5,8 @@ dependencies {
implementation libraries.kotlinStdLib
implementation libraries.androidxFragment
implementation project(":lib")
+
+ implementation "androidx.window:window:1.0.0"
}
android {
diff --git a/platform/android/java/editor/src/main/AndroidManifest.xml b/platform/android/java/editor/src/main/AndroidManifest.xml
index bae075d929..659caf7ab4 100644
--- a/platform/android/java/editor/src/main/AndroidManifest.xml
+++ b/platform/android/java/editor/src/main/AndroidManifest.xml
@@ -34,6 +34,9 @@
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
android:process=":GodotProjectManager">
+ <layout android:defaultHeight="@dimen/editor_default_window_height"
+ android:defaultWidth="@dimen/editor_default_window_width" />
+
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
@@ -47,6 +50,8 @@
android:launchMode="singleTask"
android:screenOrientation="userLandscape"
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
+ <layout android:defaultHeight="@dimen/editor_default_window_height"
+ android:defaultWidth="@dimen/editor_default_window_width" />
</activity>
<activity
@@ -57,6 +62,8 @@
android:launchMode="singleTask"
android:screenOrientation="userLandscape"
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
+ <layout android:defaultHeight="@dimen/editor_default_window_height"
+ android:defaultWidth="@dimen/editor_default_window_width" />
</activity>
</application>
diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.java b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.java
index 8a6bf88267..c05ed965ca 100644
--- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.java
+++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.java
@@ -34,10 +34,13 @@ import org.godotengine.godot.FullScreenGodotApp;
import org.godotengine.godot.utils.PermissionsUtil;
import android.content.Intent;
+import android.os.Build;
import android.os.Bundle;
import android.os.Debug;
import androidx.annotation.Nullable;
+import androidx.window.layout.WindowMetrics;
+import androidx.window.layout.WindowMetricsCalculator;
import java.util.ArrayList;
import java.util.Arrays;
@@ -91,23 +94,47 @@ public class GodotEditor extends FullScreenGodotApp {
public void onNewGodotInstanceRequested(String[] args) {
// Parse the arguments to figure out which activity to start.
Class<?> targetClass = GodotGame.class;
+ // Whether we should launch the new godot instance in an adjacent window
+ // https://developer.android.com/reference/android/content/Intent#FLAG_ACTIVITY_LAUNCH_ADJACENT
+ boolean launchAdjacent = Build.VERSION.SDK_INT >= Build.VERSION_CODES.N && (isInMultiWindowMode() || isLargeScreen());
+
for (String arg : args) {
if (EDITOR_ARG.equals(arg)) {
targetClass = GodotEditor.class;
+ launchAdjacent = false;
break;
}
if (PROJECT_MANAGER_ARG.equals(arg)) {
targetClass = GodotProjectManager.class;
+ launchAdjacent = false;
break;
}
}
// Launch a new activity
- Intent newInstance = new Intent(this, targetClass).putExtra(COMMAND_LINE_PARAMS, args);
+ Intent newInstance = new Intent(this, targetClass)
+ .addFlags(Intent.FLAG_ACTIVITY_NEW_TASK)
+ .putExtra(COMMAND_LINE_PARAMS, args);
+ if (launchAdjacent) {
+ newInstance.addFlags(Intent.FLAG_ACTIVITY_LAUNCH_ADJACENT);
+ }
startActivity(newInstance);
}
+ protected boolean isLargeScreen() {
+ WindowMetrics metrics =
+ WindowMetricsCalculator.getOrCreate().computeMaximumWindowMetrics(this);
+
+ // Get the screen's density scale
+ float scale = getResources().getDisplayMetrics().density;
+
+ // Get the minimum window size
+ float minSize = Math.min(metrics.getBounds().width(), metrics.getBounds().height());
+ float minSizeDp = minSize / scale;
+ return minSizeDp >= 840f; // Correspond to the EXPANDED window size class.
+ }
+
@Override
public void setRequestedOrientation(int requestedOrientation) {
if (!overrideOrientationRequest()) {
diff --git a/platform/android/java/editor/src/main/res/values/dimens.xml b/platform/android/java/editor/src/main/res/values/dimens.xml
new file mode 100644
index 0000000000..03fb6184d2
--- /dev/null
+++ b/platform/android/java/editor/src/main/res/values/dimens.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+ <dimen name="editor_default_window_height">600dp</dimen>
+ <dimen name="editor_default_window_width">800dp</dimen>
+</resources>
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index b69d25dd8b..a8e3669ac6 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -224,12 +224,30 @@ public class GodotIO {
}
public int getScreenDPI() {
- DisplayMetrics metrics = activity.getResources().getDisplayMetrics();
- return (int)(metrics.density * 160f);
+ return activity.getResources().getDisplayMetrics().densityDpi;
}
+ /**
+ * Returns bucketized density values.
+ */
public float getScaledDensity() {
- return activity.getResources().getDisplayMetrics().scaledDensity;
+ int densityDpi = activity.getResources().getDisplayMetrics().densityDpi;
+ float selectedScaledDensity;
+ if (densityDpi >= DisplayMetrics.DENSITY_XXXHIGH) {
+ selectedScaledDensity = 4.0f;
+ } else if (densityDpi >= DisplayMetrics.DENSITY_XXHIGH) {
+ selectedScaledDensity = 3.0f;
+ } else if (densityDpi >= DisplayMetrics.DENSITY_XHIGH) {
+ selectedScaledDensity = 2.0f;
+ } else if (densityDpi >= DisplayMetrics.DENSITY_HIGH) {
+ selectedScaledDensity = 1.5f;
+ } else if (densityDpi >= DisplayMetrics.DENSITY_MEDIUM) {
+ selectedScaledDensity = 1.0f;
+ } else {
+ selectedScaledDensity = 0.75f;
+ }
+ Log.d(TAG, "Selected scaled density: " + selectedScaledDensity);
+ return selectedScaledDensity;
}
public double getScreenRefreshRate(double fallback) {