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authorEoin O'Neill <eoinoneill1991@gmail.com>2022-12-09 22:39:14 -0800
committerYuri Sizov <yuris@humnom.net>2023-04-26 14:51:00 +0200
commit5120afc236c9d6425bc77ea03c93a7a5d5169a08 (patch)
tree90a92166837b1e3b574a7e6626b937ac4474ba70 /platform
parent4b4556179e541ef100202a1270e678f3bcac7fb6 (diff)
Fix crash caused by invalid mix_rate assignment due to bogus
project settings. We'll default to a sensible value in the case that a user has somehow managed to modify the configuration file incorrectly. Closes 69819 (cherry picked from commit 5a08091168782a924cd3a23baf31c5cd4cd63906)
Diffstat (limited to 'platform')
-rw-r--r--platform/web/audio_driver_web.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/web/audio_driver_web.cpp b/platform/web/audio_driver_web.cpp
index 1d7b96d707..c6c67db3de 100644
--- a/platform/web/audio_driver_web.cpp
+++ b/platform/web/audio_driver_web.cpp
@@ -103,7 +103,7 @@ void AudioDriverWeb::_audio_driver_capture(int p_from, int p_samples) {
Error AudioDriverWeb::init() {
int latency = GLOBAL_GET("audio/driver/output_latency");
if (!audio_context.inited) {
- audio_context.mix_rate = GLOBAL_GET("audio/driver/mix_rate");
+ audio_context.mix_rate = _get_configured_mix_rate();
audio_context.channel_count = godot_audio_init(&audio_context.mix_rate, latency, &_state_change_callback, &_latency_update_callback);
audio_context.inited = true;
}