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author | Juan Linietsky <red@kyoko> | 2015-06-12 18:27:48 -0300 |
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committer | Juan Linietsky <red@kyoko> | 2015-06-12 18:27:48 -0300 |
commit | 4e46143499be0e40ae29eff550cbeec4ebde3d85 (patch) | |
tree | 4a75619b249b5350b11ec97922e5b2bace5f98c3 /platform | |
parent | 89300b70e7217feaf0be15cfe395763f555bbafa (diff) |
some optimizations in godot memory handling
Diffstat (limited to 'platform')
-rw-r--r-- | platform/x11/detect.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 85714c46bb..ff85e286db 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -111,9 +111,9 @@ def configure(env): if (env["target"]=="release"): if (env["debug_release"]=="yes"): - env.Append(CCFLAGS=['-g2','-fomit-frame-pointer']) + env.Append(CCFLAGS=['-g2']) else: - env.Append(CCFLAGS=['-O2','-ffast-math','-fomit-frame-pointer']) + env.Append(CCFLAGS=['-O3','-ffast-math']) elif (env["target"]=="release_debug"): |