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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-09-20 09:30:16 +0200 |
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committer | GitHub <noreply@github.com> | 2017-09-20 09:30:16 +0200 |
commit | 46c28a0acab5e9d3f61299cee5d3c150a5bc90a0 (patch) | |
tree | a2a390ae5f7e3bc027a468fa06050de8b156c8f7 /platform | |
parent | a650908cf4b3c365b9fb8c5709d4754440376380 (diff) | |
parent | a84093559cfc4038b44894441b494d1a395d510c (diff) |
Merge pull request #11431 from endragor/game-center-player-id
Return player ID after connecting to Game Center
[ci skip]
Diffstat (limited to 'platform')
-rw-r--r-- | platform/iphone/game_center.mm | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm index c05bdea005..821ef2a3ab 100644 --- a/platform/iphone/game_center.mm +++ b/platform/iphone/game_center.mm @@ -89,6 +89,7 @@ Error GameCenter::connect() { ret["type"] = "authentication"; if (player.isAuthenticated) { ret["result"] = "ok"; + ret["player_id"] = player.playerID; GameCenter::get_singleton()->connected = true; } else { ret["result"] = "error"; |