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authorBernhard Liebl <Bernhard.Liebl@gmx.org>2018-01-15 09:20:45 +0100
committerBernhard Liebl <Bernhard.Liebl@gmx.org>2018-01-15 09:31:12 +0100
commit3ff18ee61e4a29c58a106b28bd0f1787f408eba8 (patch)
tree913c6fb17c73f527c021952e693fbb92f2f35efe /platform
parent859ac6233d79a8e699de7f8cd2d16238d8887dfe (diff)
Catch NSException in macOS run loop to prevent crashs
Diffstat (limited to 'platform')
-rw-r--r--platform/osx/os_osx.mm19
1 files changed, 14 insertions, 5 deletions
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 8369adbb5f..83c29c7a1c 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -2148,12 +2148,21 @@ void OS_OSX::run() {
//int frames=0;
//uint64_t frame=0;
- while (!force_quit) {
+ bool quit = false;
- process_events(); // get rid of pending events
- joypad_osx->process_joypads();
- if (Main::iteration() == true)
- break;
+ while (!force_quit && !quit) {
+
+ @try {
+
+ process_events(); // get rid of pending events
+ joypad_osx->process_joypads();
+
+ if (Main::iteration() == true) {
+ quit = true;
+ }
+ } @catch (NSException *exception) {
+ ERR_PRINTS("NSException: " + String([exception reason].UTF8String));
+ }
};
main_loop->finish();