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authorRémi Verschelde <rverschelde@gmail.com>2017-11-19 21:26:05 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-11-20 00:51:14 +0100
commit3fd23da5ee2e69e1aca663b52ecf1f3d61188a64 (patch)
treea2b37af18c785fc6076e1e0a9f44ac85c91176ca /platform
parent6947bed015c33706b9a441fd47cd84f0da99097c (diff)
Rename the version's "revision" to "build"
That "revision" was inherited from SVN days but had been since then used to give information about the build: "custom_build", "official", "<some distro's build>". It can now be overridden with the BUILD_NAME environment variable.
Diffstat (limited to 'platform')
-rw-r--r--platform/windows/godot_res.rc2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/windows/godot_res.rc b/platform/windows/godot_res.rc
index 7b745f0f97..c535a749c0 100644
--- a/platform/windows/godot_res.rc
+++ b/platform/windows/godot_res.rc
@@ -29,7 +29,7 @@ BEGIN
VALUE "Licence", "MIT"
VALUE "LegalCopyright", "Copyright (c) 2007-" _MKSTR(VERSION_YEAR) " Juan Linietsky, Ariel Manzur"
VALUE "Info", "https://godotengine.org"
- VALUE "ProductVersion", _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) PATCH_STRING "." VERSION_REVISION
+ VALUE "ProductVersion", _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) PATCH_STRING "." VERSION_BUILD
END
END
BLOCK "VarFileInfo"