diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-31 23:03:30 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-31 23:03:30 +0100 |
commit | 2bd9a6fe8d6f29fe7ab3bcf1f6378cf425e96e84 (patch) | |
tree | 7c68113aab337547f701005d24460a4c9ee76128 /platform | |
parent | 778ffce1e35b508cab26a9e7028621b2606cfe15 (diff) | |
parent | 601c42be66c29cac2a546562217afad99a3df581 (diff) |
Merge pull request #68044 from ztc0611/ios-promotion
Add ProMotion/High Refresh Rate Support to iOS Exports
Diffstat (limited to 'platform')
-rw-r--r-- | platform/ios/godot_view.mm | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/platform/ios/godot_view.mm b/platform/ios/godot_view.mm index ff90c05b1d..4537dc2985 100644 --- a/platform/ios/godot_view.mm +++ b/platform/ios/godot_view.mm @@ -30,6 +30,7 @@ #import "godot_view.h" +#include "core/config/project_settings.h" #include "core/os/keyboard.h" #include "core/string/ustring.h" #import "display_layer.h" @@ -205,16 +206,16 @@ static const float earth_gravity = 9.80665; if (self.useCADisplayLink) { self.displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView)]; - // Approximate frame rate - // assumes device refreshes at 60 fps - int displayFPS = (NSInteger)(1.0 / self.renderingInterval); - - self.displayLink.preferredFramesPerSecond = displayFPS; + if (GLOBAL_GET("display/window/ios/allow_high_refresh_rate")) { + self.displayLink.preferredFramesPerSecond = 120; + } else { + self.displayLink.preferredFramesPerSecond = 60; + } // Setup DisplayLink in main thread [self.displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; } else { - self.animationTimer = [NSTimer scheduledTimerWithTimeInterval:self.renderingInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES]; + self.animationTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / 60) target:self selector:@selector(drawView) userInfo:nil repeats:YES]; } } |