diff options
author | George Marques <george@gmarqu.es> | 2016-09-12 23:41:34 -0300 |
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committer | George Marques <george@gmarqu.es> | 2016-09-12 23:41:34 -0300 |
commit | 291e9858828cc7007700ac8b65179a32f9a80fe5 (patch) | |
tree | f7e7edb2371722750315b5a7fe824f4de6ea8b47 /platform | |
parent | 043a7a1e06d5f020f996080089e4742852edd37c (diff) |
Fix UWP gamepad
Diffstat (limited to 'platform')
-rw-r--r-- | platform/winrt/joystick_winrt.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/platform/winrt/joystick_winrt.cpp b/platform/winrt/joystick_winrt.cpp index 4816e9c831..9f93c5a26b 100644 --- a/platform/winrt/joystick_winrt.cpp +++ b/platform/winrt/joystick_winrt.cpp @@ -103,9 +103,10 @@ void JoystickWinrt::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::I controllers[idx].connected = true; controllers[idx].controller_reference = value; + controllers[idx].id = idx; controllers[idx].type = ControllerType::GAMEPAD_CONTROLLER; - input->joy_connection_changed(idx, true, "Xbox Controller", "__WINRT_GAMEPAD__"); + input->joy_connection_changed(controllers[idx].id, true, "Xbox Controller", "__WINRT_GAMEPAD__"); } void JoystickWinrt::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) { |