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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-08-07 14:50:47 +0200
committerGitHub <noreply@github.com>2017-08-07 14:50:47 +0200
commit19231aa80fce8141f2c6c7f699b050663d8f391f (patch)
treea00dc8901a380ebf25293262f92d0452c74e9e55 /platform
parent6d213909cb516207304900575ab5c2d9b79e4b20 (diff)
parent18dc9d1d5a06b9eddde0113b6ee15badce6fc4ec (diff)
Merge pull request #10106 from BastiaanOlij/ios_fix_buttons
iOS copy touch coordinate as is
Diffstat (limited to 'platform')
-rw-r--r--platform/iphone/os_iphone.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index cb5c022764..ae1d09ecda 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -224,11 +224,9 @@ void OSIPhone::mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_
Ref<InputEventMouseButton> ev;
ev.instance();
- // swaped it for tilted screen
- //ev->get_pos().x = ev.mouse_button.global_x = video_mode.height - p_y;
- //ev->get_pos().y = ev.mouse_button.global_y = p_x;
- ev->set_position(Vector2(video_mode.height - p_y, p_x));
- ev->set_global_position(Vector2(video_mode.height - p_y, p_x));
+
+ ev->set_position(Vector2(p_x, p_y));
+ ev->set_global_position(Vector2(p_x, p_y));
//mouse_list.pressed[p_idx] = p_pressed;