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authorRémi Verschelde <rverschelde@gmail.com>2022-09-30 14:23:36 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-09-30 14:23:36 +0200
commit166df0896c4e601c58f7261145afba5ee4a088a5 (patch)
tree5ad261b43692be47257985a52e4a5a744202434d /platform
parentf47979f0874b2ca6134e71575fbb359c6cc5ced0 (diff)
Fix typos with codespell
Using codespell 2.3-dev from current git. And fix typo in `methods.py` for `vsproj=yes` option (still won't work though).
Diffstat (limited to 'platform')
-rw-r--r--platform/linuxbsd/gl_manager_x11.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/linuxbsd/gl_manager_x11.cpp b/platform/linuxbsd/gl_manager_x11.cpp
index 838be2c042..f586c57dda 100644
--- a/platform/linuxbsd/gl_manager_x11.cpp
+++ b/platform/linuxbsd/gl_manager_x11.cpp
@@ -310,7 +310,7 @@ void GLManager_X11::swap_buffers() {
return;
}
- // On X11, when enabled, transparancy is always active, so clear alpha manually.
+ // On X11, when enabled, transparency is always active, so clear alpha manually.
if (OS::get_singleton()->is_layered_allowed()) {
if (!DisplayServer::get_singleton()->window_get_flag(DisplayServer::WINDOW_FLAG_TRANSPARENT, _current_window->window_id)) {
glColorMask(false, false, false, true);