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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2019-07-12 16:18:30 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2020-02-11 11:57:34 +0100
commitb456bfad5cee3922f55621bf7c133cc67337636a (patch)
treed3c77c49894591ea67dac3ad1551e9f36206b9c1 /platform/x11/os_x11.cpp
parenteb48be51dbe97aa4fbbbe0d0ebd8a98bee6b263e (diff)
Add runtime GLES2 / Vulkan context selection.
Diffstat (limited to 'platform/x11/os_x11.cpp')
-rw-r--r--platform/x11/os_x11.cpp557
1 files changed, 126 insertions, 431 deletions
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 5776a45042..e19e808df1 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -33,11 +33,17 @@
#include "core/os/dir_access.h"
#include "core/print_string.h"
-//#include "drivers/gles2/rasterizer_gles2.h"
-//#include "drivers/gles3/rasterizer_gles3.h"
#include "errno.h"
#include "key_mapping_x11.h"
+
+#if defined(OPENGL_ENABLED)
+#include "drivers/gles2/rasterizer_gles2.h"
+#endif
+
+#if defined(VULKAN_ENABLED)
#include "servers/visual/rasterizer_rd/rasterizer_rd.h"
+#endif
+
#include "servers/visual/visual_server_raster.h"
#include "servers/visual/visual_server_wrap_mt.h"
@@ -103,15 +109,7 @@ void OS_X11::initialize_core() {
int OS_X11::get_current_video_driver() const {
return video_driver_index;
}
-#if 0
-static RID test_index_array;
-static RID test_vertex_array;
-static RID test_uniform_set;
-static RID test_pipeline;
-static RID test_framebuffer_pipeline;
-static RID test_framebuffer_uniform_set;
-static RID test_framebuffer;
-#endif
+
Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
long im_event_mask = 0;
@@ -239,138 +237,14 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
XFree(imvalret);
}
-/*
- char* windowid = getenv("GODOT_WINDOWID");
- if (windowid) {
-
- //freopen("/home/punto/stdout", "w", stdout);
- //reopen("/home/punto/stderr", "w", stderr);
- x11_window = atol(windowid);
-
- XWindowAttributes xwa;
- XGetWindowAttributes(x11_display,x11_window,&xwa);
-
- current_videomode.width = xwa.width;
- current_videomode.height = xwa.height;
- };
- */
-
-// maybe contextgl wants to be in charge of creating the window
-#if defined(OPENGL_ENABLED)
- if (getenv("DRI_PRIME") == NULL) {
- int use_prime = -1;
-
- if (getenv("PRIMUS_DISPLAY") ||
- getenv("PRIMUS_libGLd") ||
- getenv("PRIMUS_libGLa") ||
- getenv("PRIMUS_libGL") ||
- getenv("PRIMUS_LOAD_GLOBAL") ||
- getenv("BUMBLEBEE_SOCKET")) {
-
- print_verbose("Optirun/primusrun detected. Skipping GPU detection");
- use_prime = 0;
- }
-
- if (getenv("LD_LIBRARY_PATH")) {
- String ld_library_path(getenv("LD_LIBRARY_PATH"));
- Vector<String> libraries = ld_library_path.split(":");
-
- for (int i = 0; i < libraries.size(); ++i) {
- if (FileAccess::exists(libraries[i] + "/libGL.so.1") ||
- FileAccess::exists(libraries[i] + "/libGL.so")) {
-
- print_verbose("Custom libGL override detected. Skipping GPU detection");
- use_prime = 0;
- }
- }
- }
-
- if (use_prime == -1) {
- print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic.");
- use_prime = detect_prime();
- }
-
- if (use_prime) {
- print_line("Found discrete GPU, setting DRI_PRIME=1 to use it.");
- print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU.");
- setenv("DRI_PRIME", "1", 1);
- }
- }
-
- ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_3_0_COMPATIBLE;
-
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE;
- }
-
- bool editor = Engine::get_singleton()->is_editor_hint();
- bool gl_initialization_error = false;
-
- context_gl = NULL;
- while (!context_gl) {
- context_gl = memnew(ContextGL_X11(x11_display, x11_window, current_videomode, opengl_api_type));
-
- if (context_gl->initialize() != OK) {
- memdelete(context_gl);
- context_gl = NULL;
-
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- gl_initialization_error = true;
- break;
- }
-
- p_video_driver = VIDEO_DRIVER_GLES2;
- opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- }
-
- while (true) {
- if (opengl_api_type == ContextGL_X11::GLES_3_0_COMPATIBLE) {
- if (RasterizerGLES3::is_viable() == OK) {
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
- break;
- } else {
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
- p_video_driver = VIDEO_DRIVER_GLES2;
- opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE;
- continue;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- }
-
- if (opengl_api_type == ContextGL_X11::GLES_2_0_COMPATIBLE) {
- if (RasterizerGLES2::is_viable() == OK) {
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- break;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- }
-
- if (gl_initialization_error) {
- OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n"
- "Please update your drivers or if you have a very old or integrated GPU upgrade it.",
- "Unable to initialize Video driver");
- return ERR_UNAVAILABLE;
- }
-
+ //!!!!!!!!!!!!!!!!!!!!!!!!!!
+ //TODO - do Vulkan and GLES2 support checks, driver selection and fallback
video_driver_index = p_video_driver;
+ print_verbose("Driver: " + String(get_video_driver_name(video_driver_index)) + " [" + itos(video_driver_index) + "]");
+ //!!!!!!!!!!!!!!!!!!!!!!!!!!
- context_gl->set_use_vsync(current_videomode.use_vsync);
+ //Create window
-#else
long visualMask = VisualScreenMask;
int numberOfVisuals;
XVisualInfo vInfoTemplate = {};
@@ -384,11 +258,7 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
windowAttributes.background_pixel = 0xFFFFFFFF;
windowAttributes.border_pixel = 0;
windowAttributes.event_mask = KeyPressMask | KeyReleaseMask | StructureNotifyMask | ExposureMask;
- /*
- window = XCreateWindow(demo->display, RootWindow(display, vInfoTemplate.screen), 0, 0, demo->width,
- demo->height, 0, visualInfo->depth, InputOutput, visualInfo->visual,
- CWBackPixel | CWBorderPixel | CWEventMask | CWColormap, &windowAttributes);
- */
+
unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask;
x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo->screen), 0, 0, OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height, 0, visualInfo->depth, InputOutput, visualInfo->visual, valuemask, &windowAttributes);
@@ -401,263 +271,94 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
XFree(visualInfo);
- context_vulkan = memnew(VulkanContextX11);
- context_vulkan->initialize();
- context_vulkan->window_create(x11_window, x11_display, get_video_mode().width, get_video_mode().height);
-
- //temporary
- rendering_device = memnew(RenderingDeviceVulkan);
- rendering_device->initialize(context_vulkan);
- RasterizerRD::make_current();
-
- // test shader
-#if 0
- //test code, remains for reference, ask before removing
- RID shader;
- {
- RenderingDevice::ShaderStageSource vert;
- vert.shader_stage = RenderingDevice::SHADER_STAGE_VERTEX;
- vert.shader_source = "#version 450\n"
- "layout(location = 0) in vec4 vertex_pos;\n"
- "layout(location = 1) in vec2 uv_pos;\n"
- "layout(location = 0) out vec2 uv_interp;\n"
- "void main() { gl_Position = vertex_pos; uv_interp=uv_pos;\n }";
- //"void main() { if (gl_VertexIndex==0) gl_Position=vec4(-0.8,-0.8,0.0,1.0); if (gl_VertexIndex==1) gl_Position=vec4(-0.8,-0.2,0.0,1.0); if (gl_VertexIndex==2) gl_Position=vec4(-0.2,-0.2,0.0,1.0); if (gl_VertexIndex==3) gl_Position=vec4(-0.2,-0.8,0.0,1.0);\n }";
-
- RenderingDevice::ShaderStageSource frag;
- frag.shader_stage = RenderingDevice::SHADER_STAGE_FRAGMENT;
- frag.shader_source = "#version 450\n"
- "layout (location = 0) in vec2 uv_interp;\n"
- "layout (location = 0) out vec4 uFragColor;\n"
- "layout (binding = 0) uniform sampler2D t;\n"
- "layout (push_constant, binding=1) uniform ColorMultiplier { vec4 color_mult; } color_multiplier;\n"
- "void main() { uFragColor=texture(t,uv_interp) * color_multiplier.color_mult; }\n";
-
- Vector<RenderingDevice::ShaderStageSource> source;
- source.push_back(vert);
- source.push_back(frag);
- String error;
- shader = rendering_device->shader_create_from_source(source, &error);
- if (!shader.is_valid()) {
- print_line("failed compilation: " + error);
- } else {
- print_line("compilation success");
- }
- }
-
- RenderingDevice::VertexFormatID vertex_desc;
- {
-
- PoolVector<uint8_t> pv;
- pv.resize(24 * 4);
- {
- PoolVector<uint8_t>::Write w = pv.write();
- float *p32 = (float *)w.ptr();
- p32[0] = -0.8;
- p32[1] = -0.8;
- p32[2] = 0.0;
- p32[3] = 1.0;
-
- p32[4] = 0.0;
- p32[5] = 0.0;
-
- p32[6] = -0.8;
- p32[7] = -0.2;
- p32[8] = 0.0;
- p32[9] = 1.0;
+ // Init context and rendering device
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ if (getenv("DRI_PRIME") == NULL) {
+ int use_prime = -1;
+
+ if (getenv("PRIMUS_DISPLAY") ||
+ getenv("PRIMUS_libGLd") ||
+ getenv("PRIMUS_libGLa") ||
+ getenv("PRIMUS_libGL") ||
+ getenv("PRIMUS_LOAD_GLOBAL") ||
+ getenv("BUMBLEBEE_SOCKET")) {
+
+ print_verbose("Optirun/primusrun detected. Skipping GPU detection");
+ use_prime = 0;
+ }
- p32[10] = 0.0;
- p32[11] = 1.0;
+ if (getenv("LD_LIBRARY_PATH")) {
+ String ld_library_path(getenv("LD_LIBRARY_PATH"));
+ Vector<String> libraries = ld_library_path.split(":");
- p32[12] = -0.2;
- p32[13] = -0.2;
- p32[14] = 0.0;
- p32[15] = 1.0;
+ for (int i = 0; i < libraries.size(); ++i) {
+ if (FileAccess::exists(libraries[i] + "/libGL.so.1") ||
+ FileAccess::exists(libraries[i] + "/libGL.so")) {
- p32[16] = 1.0;
- p32[17] = 1.0;
+ print_verbose("Custom libGL override detected. Skipping GPU detection");
+ use_prime = 0;
+ }
+ }
+ }
- p32[18] = -0.2;
- p32[19] = -0.8;
- p32[20] = 0.0;
- p32[21] = 1.0;
+ if (use_prime == -1) {
+ print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic.");
+ use_prime = detect_prime();
+ }
- p32[22] = 1.0;
- p32[23] = 0.0;
+ if (use_prime) {
+ print_line("Found discrete GPU, setting DRI_PRIME=1 to use it.");
+ print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU.");
+ setenv("DRI_PRIME", "1", 1);
+ }
}
- RID vertex_buffer = rendering_device->vertex_buffer_create(pv.size(), pv);
- Vector<RenderingDevice::VertexDescription> vdarr;
- RenderingDevice::VertexDescription vd;
- vd.format = RenderingDevice::DATA_FORMAT_R32G32B32A32_SFLOAT;
- vd.stride = 4 * 6; //vertex/uv
- vd.offset = 0;
- vd.location = 0;
- vdarr.push_back(vd);
- vd.format = RenderingDevice::DATA_FORMAT_R32G32_SFLOAT;
- vd.stride = 4 * 6; //vertex/uv
- vd.offset = 4 * 4; //offset to UV
- vd.location = 1;
- vdarr.push_back(vd);
-
- vertex_desc = rendering_device->vertex_format_create(vdarr);
-
- Vector<RID> buffers;
- buffers.push_back(vertex_buffer);
- buffers.push_back(vertex_buffer);
-
- test_vertex_array = rendering_device->vertex_array_create(4, vertex_desc, buffers);
- }
-
- RID test_framebuffer_tex_id;
-
- {
- RenderingDevice::TextureFormat tex_format;
- tex_format.format = RenderingDevice::DATA_FORMAT_R8G8B8A8_UNORM; //RenderingDevice::DATA_FORMAT_A8B8G8R8_UNORM_PACK32;
- tex_format.width = 256;
- tex_format.height = 256;
- tex_format.mipmaps = 1;
- tex_format.type = RenderingDevice::TEXTURE_TYPE_2D;
- tex_format.usage_bits = RenderingDevice::TEXTURE_USAGE_SAMPLING_BIT | RenderingDevice::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
-
- test_framebuffer_tex_id = rendering_device->texture_create(tex_format, RenderingDevice::TextureView());
+ ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE;
- Vector<RID> ids;
- ids.push_back(test_framebuffer_tex_id);
+ context_gles2 = memnew(ContextGL_X11(x11_display, x11_window, current_videomode, opengl_api_type));
- test_framebuffer = rendering_device->framebuffer_create(ids);
- }
-
- test_pipeline = rendering_device->render_pipeline_create(shader, rendering_device->framebuffer_get_format(test_framebuffer), vertex_desc, RenderingDevice::RENDER_PRIMITIVE_TRIANGLES, RenderingDevice::PipelineRasterizationState(), RenderingDevice::PipelineMultisampleState(), RenderingDevice::PipelineDepthStencilState(), RenderingDevice::PipelineColorBlendState::create_disabled());
-
- {
-
- Ref<Image> img;
- img.instance();
- Error terr = img->load("../logo.png");
- if (terr != OK) {
- print_line("Cant load logo?");
+ if (context_gles2->initialize() != OK) {
+ memdelete(context_gles2);
+ context_gles2 = NULL;
+ ERR_FAIL_V(ERR_UNAVAILABLE);
}
- img->convert(Image::FORMAT_RGBA8);
-
- RenderingDevice::TextureFormat tex_format;
- tex_format.format = RenderingDevice::DATA_FORMAT_R8G8B8A8_UNORM; //RenderingDevice::DATA_FORMAT_A8B8G8R8_UNORM_PACK32;
- tex_format.width = img->get_width();
- tex_format.height = img->get_height();
- print_line("imgsize: " + Vector2(img->get_width(), img->get_height()));
- tex_format.mipmaps = 1;
- tex_format.type = RenderingDevice::TEXTURE_TYPE_2D;
- tex_format.usage_bits = RenderingDevice::TEXTURE_USAGE_SAMPLING_BIT | RenderingDevice::TEXTURE_USAGE_CAN_UPDATE_BIT;
-
- Vector<PoolVector<uint8_t> > initial_data;
- initial_data.push_back(img->get_data());
-
- RID tex_id = rendering_device->texture_create(tex_format, RenderingDevice::TextureView(), initial_data);
- RID sampler = rendering_device->sampler_create(RenderingDevice::SamplerState());
-
- Vector<RenderingDevice::Uniform> uniform_description;
+ context_gles2->set_use_vsync(current_videomode.use_vsync);
- RenderingDevice::Uniform u;
- u.type = RenderingDevice::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
- u.binding = 0;
- u.ids.push_back(sampler);
- u.ids.push_back(tex_id);
-
- uniform_description.push_back(u);
-
- test_uniform_set = rendering_device->uniform_set_create(uniform_description, shader, 0);
- }
-
- {
- PoolVector<uint8_t> pv;
- pv.resize(6 * 4);
- {
- PoolVector<uint8_t>::Write w = pv.write();
- int *p32 = (int *)w.ptr();
- p32[0] = 0;
- p32[1] = 1;
- p32[2] = 2;
- p32[3] = 0;
- p32[4] = 2;
- p32[5] = 3;
- }
- RID index_buffer = rendering_device->index_buffer_create(6, RenderingDevice::INDEX_BUFFER_FORMAT_UINT32, pv);
- test_index_array = rendering_device->index_array_create(index_buffer, 0, 6);
+ if (RasterizerGLES2::is_viable() == OK) {
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } else {
+ memdelete(context_gles2);
+ context_gles2 = NULL;
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+ }
}
+#endif
+#if defined(VULKAN_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_VULKAN) {
- {
-
- RID sampler = rendering_device->sampler_create(RenderingDevice::SamplerState());
-
- Vector<RenderingDevice::Uniform> uniform_description;
-
- RenderingDevice::Uniform u;
- u.type = RenderingDevice::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
- u.binding = 0;
- u.ids.push_back(sampler);
- u.ids.push_back(test_framebuffer_tex_id);
-
- uniform_description.push_back(u);
+ context_vulkan = memnew(VulkanContextX11);
+ if (context_vulkan->initialize() != OK) {
+ memdelete(context_vulkan);
+ context_vulkan = NULL;
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+ }
+ if (context_vulkan->window_create(x11_window, x11_display, get_video_mode().width, get_video_mode().height) == -1) {
+ memdelete(context_vulkan);
+ context_vulkan = NULL;
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+ }
- test_framebuffer_uniform_set = rendering_device->uniform_set_create(uniform_description, shader, 0);
- test_framebuffer_pipeline = rendering_device->render_pipeline_create(shader, rendering_device->screen_get_framebuffer_format(), vertex_desc, RenderingDevice::RENDER_PRIMITIVE_TRIANGLES, RenderingDevice::PipelineRasterizationState(), RenderingDevice::PipelineMultisampleState(), RenderingDevice::PipelineDepthStencilState(), RenderingDevice::PipelineColorBlendState::create_disabled());
- }
+ //temporary
+ rendering_device_vulkan = memnew(RenderingDeviceVulkan);
+ rendering_device_vulkan->initialize(context_vulkan);
-#endif
-#if 0
- //test code, remains for reference, ask before removing
- Vector<RenderingDevice::ShaderStageSource> source;
- RenderingDevice::ShaderStageSource frag;
- frag.shader_stage = RenderingDevice::SHADER_STAGE_FRAGMENT;
- frag.shader_source = ""
- "#version 450\n"
- "#extension GL_ARB_separate_shader_objects : enable\n"
- "#extension GL_ARB_shading_language_420pack : enable\n"
- "layout (set =2, binding = 3) uniform sampler2D sampie;\n"
- "layout (set =2, binding = 4) uniform texture2D texie;\n"
- "layout (set =2, binding = 5) uniform sampler sampieonly;\n"
- "layout (set =2, binding = 6) uniform sampler2D sampiearr[2];\n"
- "layout (set =2, binding = 7) uniform texture2D texiearr[2];\n"
- "layout (set =2, binding = 8) uniform sampler sampieonlyarr[2];\n"
- "layout (set =2, binding = 9) uniform samplerBuffer sabufsa;\n"
- "layout (set =2, binding = 9) uniform textureBuffer texbufsa;\n"
- "layout (set=3,binding=1,rgba32f) uniform image2D img1;\n"
- "layout(std140, set=1,binding = 0) uniform buf {\n"
- " mat4 MVP;\n"
- " vec4 position[12*3];\n"
- " vec4 attr[12*3];\n"
- "} ubuf;\n"
- "layout(std140, set=1,binding = 1) buffer popis {\n"
- " int popitos;\n"
- "} popibuf;\n"
- "layout (location = 0) out vec4 uFragColor;\n"
- " \n"
- "const vec3 lightDir= vec3(0.424, 0.566, 0.707);\n"
- "\n"
- "void main() {\n"
- " uFragColor = texture(sampie, vec2(ubuf.attr[0].x));\n"
- " uFragColor+= texture(sampler2D(texie,sampieonly), vec2(ubuf.attr[0].x));\n"
- " uFragColor+= texture(sampiearr[1], vec2(ubuf.attr[0].x));\n"
- " uFragColor+= texture(sampler2D(texiearr[1],sampieonlyarr[1]), vec2(ubuf.attr[0].x));\n"
- " uFragColor+= texelFetch(sabufsa,0);\n"
- " uFragColor+= texelFetch(samplerBuffer(texbufsa,sampieonly),0);\n"
- " uFragColor+= texelFetch(texbufsa,0);\n"
- " uFragColor.xy+= imageSize(img1);\n"
- " uFragColor.x+= float(popibuf.popitos);\n"
- "}\n";
- source.push_back(frag);
- String error;
- RID shader = rendering_device->shader_create_from_source(source, &error);
- if (shader == RenderingDevice::INVALID_ID) {
- print_line("failed compilation: " + error);
- } else {
- print_line("compilation success");
+ RasterizerRD::make_current();
}
#endif
-#endif
-
visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
@@ -1164,14 +865,28 @@ void OS_X11::finalize() {
visual_server->finish();
memdelete(visual_server);
- rendering_device->finalize();
- memdelete(rendering_device);
+ memdelete(power_manager);
- memdelete(context_vulkan);
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
- //memdelete(rasterizer);
+ if (context_gles2)
+ memdelete(context_gles2);
- memdelete(power_manager);
+ }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_VULKAN) {
+
+ if (rendering_device_vulkan) {
+ rendering_device_vulkan->finalize();
+ memdelete(rendering_device_vulkan);
+ }
+
+ if (context_vulkan)
+ memdelete(context_vulkan);
+ }
+#endif
if (xrandr_handle)
dlclose(xrandr_handle);
@@ -1179,9 +894,6 @@ void OS_X11::finalize() {
XUnmapWindow(x11_display, x11_window);
XDestroyWindow(x11_display, x11_window);
-#if defined(OPENGL_ENABLED)
- memdelete(context_gl);
-#endif
for (int i = 0; i < CURSOR_MAX; i++) {
if (cursors[i] != None)
XFreeCursor(x11_display, cursors[i]);
@@ -2423,7 +2135,12 @@ void OS_X11::_window_changed(XEvent *event) {
current_videomode.width = event->xconfigure.width;
current_videomode.height = event->xconfigure.height;
- context_vulkan->window_resize(0, current_videomode.width, current_videomode.height);
+
+#if defined(VULKAN_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_VULKAN) {
+ context_vulkan->window_resize(0, current_videomode.width, current_videomode.height);
+ }
+#endif
}
void OS_X11::process_xevents() {
@@ -3408,48 +3125,32 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
}
void OS_X11::release_rendering_thread() {
-
#if defined(OPENGL_ENABLED)
- context_gl->release_current();
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ context_gles2->release_current();
+ }
#endif
}
void OS_X11::make_rendering_thread() {
-
#if defined(OPENGL_ENABLED)
- context_gl->make_current();
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ context_gles2->make_current();
+ }
#endif
}
void OS_X11::swap_buffers() {
-
#if defined(OPENGL_ENABLED)
- context_gl->swap_buffers();
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ context_gles2->swap_buffers();
+ }
#endif
-#if 0
- Vector <Color> clear;
- float color[4] = { 1, 0, 1, 1 };
- clear.push_back(Color(0.5, 0.8, 0.2));
- RenderingDevice::DrawListID cmd_list = rendering_device->draw_list_begin(test_framebuffer, RenderingDevice::INITIAL_ACTION_CLEAR, RenderingDevice::FINAL_ACTION_READ_COLOR_DISCARD_DEPTH, clear);
- rendering_device->draw_list_bind_render_pipeline(cmd_list, test_pipeline);
- rendering_device->draw_list_bind_index_array(cmd_list, test_index_array);
- rendering_device->draw_list_bind_vertex_array(cmd_list, test_vertex_array);
- rendering_device->draw_list_bind_uniform_set(cmd_list, test_uniform_set, 0);
- rendering_device->draw_list_set_push_constant(cmd_list, color, 4 * 4);
- rendering_device->draw_list_draw(cmd_list, true);
- rendering_device->draw_list_end();
-
- cmd_list = rendering_device->draw_list_begin_for_screen();
- rendering_device->draw_list_bind_render_pipeline(cmd_list, test_framebuffer_pipeline);
- rendering_device->draw_list_bind_index_array(cmd_list, test_index_array);
- rendering_device->draw_list_bind_vertex_array(cmd_list, test_vertex_array);
- rendering_device->draw_list_bind_uniform_set(cmd_list, test_framebuffer_uniform_set, 0);
- rendering_device->draw_list_set_push_constant(cmd_list, color, 4 * 4);
- rendering_device->draw_list_draw(cmd_list, true);
- rendering_device->draw_list_end();
+#if defined(VULKAN_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_VULKAN) {
+ context_vulkan->swap_buffers();
+ }
#endif
-
- context_vulkan->swap_buffers();
}
void OS_X11::alert(const String &p_alert, const String &p_title) {
@@ -3637,19 +3338,13 @@ String OS_X11::get_joy_guid(int p_device) const {
void OS_X11::_set_use_vsync(bool p_enable) {
#if defined(OPENGL_ENABLED)
- if (context_gl)
- context_gl->set_use_vsync(p_enable);
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ if (context_gles2)
+ context_gles2->set_use_vsync(p_enable);
+ }
#endif
}
-/*
-bool OS_X11::is_vsync_enabled() const {
-
- if (context_gl)
- return context_gl->is_using_vsync();
- return true;
-}
-*/
void OS_X11::set_context(int p_context) {
XClassHint *classHint = XAllocClassHint();