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authorJuan Linietsky <reduzio@gmail.com>2016-10-03 16:33:42 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-10-03 21:35:16 +0200
commit22d83bc9f655d5ae7a1b49709c4c1b663725daf5 (patch)
treea817195c08d4713a70ca014a3f63f5937934fe36 /platform/x11/context_gl_x11.cpp
parent78d97b060a6873a454e710380cb9ef1bde5e4c65 (diff)
Begining of GLES3 renderer:
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
Diffstat (limited to 'platform/x11/context_gl_x11.cpp')
-rw-r--r--platform/x11/context_gl_x11.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp
index cd325dfc99..ccf7a801ef 100644
--- a/platform/x11/context_gl_x11.cpp
+++ b/platform/x11/context_gl_x11.cpp
@@ -140,6 +140,7 @@ Error ContextGL_X11::initialize() {
static int context_attribs[] = {
GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
GLX_CONTEXT_MINOR_VERSION_ARB, 0,
+ GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_DEBUG_BIT_ARB,
None
};