summaryrefslogtreecommitdiff
path: root/platform/winrt/gl_context_egl.h
diff options
context:
space:
mode:
authorGeorge Marques <george@gmarqu.es>2016-11-02 18:26:42 -0200
committerGeorge Marques <george@gmarqu.es>2016-11-03 14:51:08 -0200
commitfb5a73a39fb7e6e5924db362062cba628525028a (patch)
tree531b765bbb043efad9ebe28a116985c3ea5d9f67 /platform/winrt/gl_context_egl.h
parent69932149bbbb24dd6f6f25877afc3b5cc0ca16ad (diff)
Rename WinRT files to UWP
Diffstat (limited to 'platform/winrt/gl_context_egl.h')
-rw-r--r--platform/winrt/gl_context_egl.h78
1 files changed, 0 insertions, 78 deletions
diff --git a/platform/winrt/gl_context_egl.h b/platform/winrt/gl_context_egl.h
deleted file mode 100644
index 8124c2903d..0000000000
--- a/platform/winrt/gl_context_egl.h
+++ /dev/null
@@ -1,78 +0,0 @@
-/*************************************************************************/
-/* gl_context_egl.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef CONTEXT_EGL_H
-#define CONTEXT_EGL_H
-
-#include <wrl.h>
-
-#include "os/os.h"
-#include "EGL/egl.h"
-#include "error_list.h"
-#include "drivers/gl_context/context_gl.h"
-
-using namespace Windows::UI::Core;
-
-class ContextEGL : public ContextGL {
-
- CoreWindow^ window;
-
- EGLDisplay mEglDisplay;
- EGLContext mEglContext;
- EGLSurface mEglSurface;
-
- EGLint width;
- EGLint height;
-
- bool vsync;
-
-public:
-
- virtual void release_current();
-
- virtual void make_current();
-
- virtual int get_window_width();
- virtual int get_window_height();
- virtual void swap_buffers();
-
- void set_use_vsync(bool use) { vsync = use; }
- bool is_using_vsync() const { return vsync; }
-
- virtual Error initialize();
- void reset();
-
- void cleanup();
-
- ContextEGL(CoreWindow^ p_window);
- ~ContextEGL();
-
-};
-
-#endif
-