diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-11-20 00:42:51 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-11-20 00:42:51 +0100 |
commit | ecf80fbbbadaa782cbe81a6562916331c6762970 (patch) | |
tree | 7a949f6a95f36303a2f2d193aeabd6486e13f4a1 /platform/windows | |
parent | bc26a5bd3a51b11bab63112275e7045c63a0ffc4 (diff) | |
parent | 6e3f2f44af808e9f4255c2462e16beee844c0df7 (diff) |
Merge pull request #12988 from akien-mga/xdg-home-paths
Add support for XDG Base Directory spec
Diffstat (limited to 'platform/windows')
-rw-r--r-- | platform/windows/os_windows.cpp | 57 | ||||
-rw-r--r-- | platform/windows/os_windows.h | 8 |
2 files changed, 54 insertions, 11 deletions
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 97a3198d10..70ac57c7bf 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -47,6 +47,7 @@ #include "servers/visual/visual_server_wrap_mt.h" #include "stream_peer_winsock.h" #include "tcp_server_winsock.h" +#include "version_generated.gen.h" #include "windows_terminal_logger.h" #include <process.h> @@ -1090,7 +1091,7 @@ void OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int //RegisterTouchWindow(hWnd, 0); // Windows 7 - _ensure_data_dir(); + _ensure_user_data_dir(); DragAcceptFiles(hWnd, true); @@ -2131,6 +2132,43 @@ MainLoop *OS_Windows::get_main_loop() const { return main_loop; } +String OS_Windows::get_config_path() const { + + if (has_environment("XDG_CONFIG_HOME")) { // unlikely, but after all why not? + return get_environment("XDG_CONFIG_HOME"); + } else if (has_environment("APPDATA")) { + return get_environment("APPDATA"); + } else { + return "."; + } +} + +String OS_Windows::get_data_path() const { + + if (has_environment("XDG_DATA_HOME")) { + return get_environment("XDG_DATA_HOME"); + } else { + return get_config_path(); + } +} + +String OS_Windows::get_cache_path() const { + + if (has_environment("XDG_CACHE_HOME")) { + return get_environment("XDG_CACHE_HOME"); + } else if (has_environment("TEMP")) { + return get_environment("TEMP"); + } else { + return get_config_path(); + } +} + +// Get properly capitalized engine name for system paths +String OS_Windows::get_godot_dir_name() const { + + return String(_MKSTR(VERSION_SHORT_NAME)).capitalize(); +} + String OS_Windows::get_system_dir(SystemDir p_dir) const { int id; @@ -2167,18 +2205,17 @@ String OS_Windows::get_system_dir(SystemDir p_dir) const { ERR_FAIL_COND_V(res != S_OK, String()); return String(szPath); } -String OS_Windows::get_data_dir() const { - String an = get_safe_application_name(); - if (an != "") { +String OS_Windows::get_user_data_dir() const { - if (has_environment("APPDATA")) { + String appname = get_safe_application_name(); + if (appname != "") { - bool use_godot = ProjectSettings::get_singleton()->get("application/config/use_shared_user_dir"); - if (!use_godot) - return (OS::get_singleton()->get_environment("APPDATA") + "/" + an).replace("\\", "/"); - else - return (OS::get_singleton()->get_environment("APPDATA") + "/Godot/app_userdata/" + an).replace("\\", "/"); + bool use_godot_dir = ProjectSettings::get_singleton()->get("application/config/use_shared_user_dir"); + if (use_godot_dir) { + return get_data_path().plus_file(get_godot_dir_name()).plus_file("app_userdata").plus_file(appname).replace("\\", "/"); + } else { + return get_data_path().plus_file(appname).replace("\\", "/"); } } diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index fbd60e5f0d..5e0c240dba 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -253,8 +253,14 @@ public: virtual void enable_for_stealing_focus(ProcessID pid); virtual void move_window_to_foreground(); - virtual String get_data_dir() const; + + virtual String get_config_path() const; + virtual String get_data_path() const; + virtual String get_cache_path() const; + virtual String get_godot_dir_name() const; + virtual String get_system_dir(SystemDir p_dir) const; + virtual String get_user_data_dir() const; virtual void release_rendering_thread(); virtual void make_rendering_thread(); |